So, once again I’m just going to share the latest in a long, long line of developer interviews I’ve done.

You might be getting tired of me telling you this, but I do these purely because I found the devs themselves rarely got any chance to share their experiences while programming. It’s just my little way and a small chance to share their stories.

This time around, I chatted to the very newly launched ARMSX2. This is a PlayStation 2 emulator built for Android and ARM-based systems, aiming to deliver full-speed, accurate emulation through open development and fresh collaboration from across the emulation community.

They launched their 1.0 for ARMSX2 only 15/16 days ago now, so things are very early on this one.

But if you have interest in programming, emulation, the old PlayStation 2 days and so on, you might find this interesting! The link is here if you want to check it out :)

  • Agent_Karyo@piefed.world
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    1 day ago

    After some thinking, I decided to pursue a revival for PS2 emulation on Android devices. A little side note, I don’t use Android, I’ve been an iPhone user since I’d received my first phone, my intentions were for the community remaining in Aether, as well as the overall Android community given how AetherSX2 went down. I first tried by recruiting new developers but come to find out it’s not an easy task whatsoever. I did manage to recruit two developers to the initial project, but busy schedules and a lack of progress led to stagnation, so I put my ambitions on hold for the time being.

    Interesting that one of the lead devs of a PS2 Android emulator uses an iPhone. Nothing wrong with that, just peculiar.