Being able to refight bosses is such an awesome addition to Sekiro and Lies of P, it’s surprising that there aren’t move soulslike out there that offer that. Or some sort of gauntlet, like in Hollow Knight or Khazan. Khazan even let’s you refight bosses to farm materials for your armour/weapon crafting.
Difficulty settings would also be a welcome addition to all soulslikes. Those who want them can use them, those that don’t don’t have to.
What’s another feature you’d like to see more often?


A Vaatividya that explains what is happening in the game I am playing
I really like the developer’s voiceover in Getting Over It. He generally only speaks when you either make it past a difficult obstacle or lose a lot of progress. I could see that format working with NPC summons. Have them join you for the boss runback and tell you a little snippet each time, and also join you to say something else at the post-boss bonfire. This could happen regardless of whether the player chooses to actually bring them through the fog gate or not too. Keep up that pretence of them being summoned from their own world by having them be like the ghosts of players you see running about
Every game has such thing, it’s called wiki. And it’s also more credible than Vaati’s videos
That is a far stretch at least for not-that-popular games
Like a tag-along?