Am I just deceived? I think I might love him?
He can buy his freedom by using his wealth to finally release hl3
We can save him for desert.
He has 6 yachts from kiddie gambling…
Which gambling websites does Valve run?
CS2, for one
How can I gamble real money in CS2 and withdraw my winnings?
In my opinion if anyone has billions of dollars and hasn’t given a majority of it away to charity or those in need, that person is on some level at least somewhat an evil person.
Sure, much of it would be tied up in stocks and stuff that legally can’t be sold for specific purposes or timeframes, but if you have net worth in the billions and any stocks that could be sold for cash and then donated it should be. Or if you have an annual income that’s much more than you need to live an extremely comfortable life and then you just spend and invest the excess instead of donate.
There is no such thing as a good billionaire. There are billionaires who might be temporarily aligned with you but make no mistake, none of them will love you back…
Looking at you, Mark Cuban
Love your wallet though
A billionaire who gives away 99% of their wealth to the poorest, first and exclusively, isn’t a billionaire, and still has enough money (maybe more!) for the rest of time.
Not off you have a fleet of yachts
Offer him the option to transition Valve to a workers cooperative. Boom, he would no longer be a billionaire.
“Billionaire” is a convenient modern buzzword. It used to be “millionaire”. The classic joke from Austin Powers where Dr. Evil demands money is a good example. It’s just inflation.
Plus, a lot of “billionaires” are only considers such because they own shares in their corporations. It’s a “theoretically if they could find a way to sell all of those shares at the current price without tanking the market value of those shares in the process, they could get $X billion from that”.
If there were a theoretical global revolution, on of the the first steps of eating the rich is to seize and nationalize those businesses. Later, land reform will seize the extra mansions they own. They will still be left with adequate personal property to live quite comfortably. Finally, the justice system will need to evaluate what labor laws (or other laws) they may have been violating for years and using their wealth to get away with.
Start with the biggest fish and watch as the rest start to downsize voluntarily and cut deals to avoid jail.
I don’t expect to see any of this in my lifetime. Not in any major country, and certainly not globally.
If it were to be a revolution he would be given the chance. Just be a director of valve for a normal director salary. If he take it then he would be just another worker.
Give him the ability to divest his wealth first.
I have no problem with people who contribute a lot of value to society being proportionally rewarded. However, having a net worth in the billions is just plain ludicrous, especially since the billionaires aren’t the ones creating all the value, they’re just controlling it. For example, did Gabe invent everything that makes Valve as successful as it is, or was most of it designed and developed by engineers who are paid a fraction of what he is paid? Even if most of Valve’s IP started with Gabe and other engineers were doing the grunt work to “make it so”, that still shouldn’t mean that society allows this one man to control billions worth of our societal resources.
If I am not mistaken, Steam is one of the highest paid companies in the world, if not the. Perhaps still not fair relative to contribution, yet exemplary compared to the rest.
I do believe that Gabe is one of the better/more benevolent winners of an inherently unfair and now definitely broken system.
That means that gamers have been ripped off for decades.
Valve encourages and keeps the system broken just as much as Microsoft or Nintendo does. They all try really hard not to compete.
They do have high salaries, but it’s also a ridiculously small company for the money they make. Gaben is still making money hand over fist, and the employees making big money are all on the admin team.
Steam could charge a 5% fee and give the rest to developers. The services and salaries would still stay the same. It would give Gaben enough money to cover his billion dollar boats fleets maintenance cost, just not enough to buy himself a new yacht every two years.
steam charges the industry standard…if they lowered it, and their market share naturally increased even further they would be even more open to some kind of anti-monopoly lawsuit (which are very often put forward by less effective companies, who just want the monopoly themselves. ie. Epic)
Every company in a soft monopoly charges the industry standard, that is how soft monopolies work.
They all stop charging what it’s worth and pick a number together that equals maximum profits.
No, they wouldn’t.
Anti-trust law exists to prevent companies from overcharging consumers, something they can do when they don’t have competition.
Valve keeping their prices far higher than costs is something that can open them up to anti-trust scrutiny. Competitively lowering their prices while still maintaining profitability cannot, as that is the exact goal of anti-trust laws in the first place.
It’s also fucking wild that gamers hate Tim Sweeney so much. What has he used his fortune to do? Build a reasonably priced and powerful third party game engine that makes it easy for indie developers to build games, spent hundreds of millions of dollars trying to break up Apple and Google’s walled garden 30% bullshit, launched a PC store to try and do the same with Steam, and bought tens of thousands of acres of US land to preserve for nature conservation. Oh what a moustache twirling monster!
look into the history of anti-trust laws actual application across US history, just like everything else around our government…it’s a tool for whoever holds power to either ratfuck funds or otherwise manipulate markets, for personal gain/at the direction of some other company.
sweeney is on record as saying he just wants the monopoly for himself, and engages in far more manipulative/anticonsumer behavior than steam does, like buying exclusivity deals
some monopolies form because all the competition is just incompetent
It doesn’t matter how the monopoly forms, Gaben is still one of the rat fucks profiting from it. He wouldn’t have been able to spend a billion dollars on boats if he wasn’t.
Whatever arguments you think you have, ask yourself first if they apply to Musk or Bezos. They probably do.
Just universal wealth redistribution, there is no way a human may ever deserve to accumulate so many resources…
I personally don’t like the idea of murder, I’d if we-the-people get into power, just pass laws that taxes them, then enforce the law as such. If they resist, jailtime for tax evasion.
For those that are exceedingly cruel with their time as a billionaire, they get tried, judged by a jury of average people, 2/3 is a conviction (as opposed to the unanimity required now), life imprisonment.
Billionaires and their heirs are deprived of political rights.
Easy peaceful transition. Zero bloodshed
I don’t like bloodshed, because once that starts, once we “okay” mob killings, people are gonna attack anyone they don’t like, including small bussiness owners they had a grudge against in the past.
I have empathy, I don’t wanna see the streets filled with blood.
Yeah I don’t think we can force billionaires to do anything without some violence. Have you seen the world and how long the rich have been in power?
Valve invented or normalised a ton of crap that’s plaguing modern gaming: game launchers, always online DRM, microtransactions, achivements, lootboxes…
I’m not saying you should stop using Steam. Go ahead, buy the Frame, VR is awesome and it looks like a really solid headset, but do it without kissing Gabe’s ass if you can. Corpos are not your friends.
None of that was invented by Valve. “Normalize” is subjective but I would argue they didn’t do any of that either.
Launchers existed for a long, long time before Steam- part of what made Steam so successful was having a centralized launcher for games from a lot of different companies together. Before then there was usually a separate launcher for each game.
Online DRM has existed for as long as the Internet was ubiquitous enough to get away with it. Offline DRM existed before that. Even back in the 80’s games would ship with all sorts of anti-piracy mechanisms. The only 2 Valve games that ever had DRM were Artifact and DOTA 2, both of which were online multiplayer-only games, which seems perfectly reasonable to me.
Maple Story is pretty widely considered to be the first game with micro transactions, and they were in the form of loot boxes. By the time Team Fortress came out the concept was already popularized in MMO’s, Facebook games like Farmville, and FIFA.
Achievements aren’t something I really care about, but game had those concepts for years. I remember playing Spyro 2 as a kid and tracking down all the skill points. Sure it doesn’t use the word “achievement” but even today Sony uses the word “Trophy” to mean the same thing.
Corporations aren’t your friend of course, it’s just weird that people think Valve invented these things. And Valve’s implementations are some of the most benign and consumer-friendly cases in the industry.
The launcher i consider a positive - it’s a great way to organize my library, including non-steam games. There’s tons of free features I use all the time, like Remote Play, free Cloud Saves, friend management. It’s great for managing inputs from all sorts of different controllers, managing systems with multiple displays, allowing me to control everything with a controller without having to set it down to use my mouse and keyboard. They have great mod support for the games that use it. There’s tons more features I don’t use. It’s not just a launcher like EA Play or UPlay- it’s a full platform. It’s so useful that I even added GOG Galaxy as a non-steam game.
Any business needs to balance the needs of its stakeholders. Owners, partners, creditors, consumers, employees, governments, etc. Valve is one of the fairest companies left alive in 2025 at balancing all of these entities, and yet in every online discussion about them someone always feels the need to pipe in and be like “well aktually they are secretly very bad!”, just because they don’t have the power to stop other companies from being shitty. They don’t have the bargaining power to tell Sega to get rid of Denuvo on a games from prior generations selling for $20. They don’t have the bargaining power to Ubisoft or Larian to drop their annoying launchers. They don’t have the power to tell other publishers and devs to stop adding pay-to-win mechanics. They don’t have the power to stand up to payment processors that are demanding certain content be removed from the store.
Valve DOES have the power to promote Linux as a legitimately viable operating system for gamers, behind Linux enthusiasts. They have the power to get Microsoft to drop their ridiculous store. They have the power to get Ubisoft to at least add their games to Steam, even if you need a dumb launcher still. They have the power to clearly and consistently label games with DRM in their store so consumers can make informed decisions without spending hours digging through the legalize or EULA’s or doing research on enthusiast forums.
It’s fair to question whether Valve’s 30% cut is justified for every publisher, though we also know that some publishers have been able to make separate deals at times. I’m sure you can find other things that are fair to question. It’s really weird to accuse people of “kissing Gabe’s ass” just for recognizing that Steam is the best platform for a consumer to use right now.
whats wrong with game achivments?
For me, it’s when people complain that a game/system/platform doesn’t have them. Some games and systems don’t need or want to gamify playing games and that’s okay
They didn’t invent them. The Xbox 360 already had achievements years before them.
I didn’t say Valve did. I said why I don’t like achievement systems or, I guess more accurately, why I don’t think everything needs them
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They’re nothing but a skinner box that’s supposed to keep you playing games for longer. It’s the same type of instant gratification built into most mobile game, but applied to everything else.
In a system where you pay once for the game, isn’t that a good thing? It lets you enjoy the game for longer instead of making you constantly buy new games, thus spending less money for the same amount of enjoyment.
It’s meant to keep you playing after you stop enjoying said game. Besides, pay once? Shit like this is very often paired with the free-to-play and microstransactions model.
I really dont think its that bad. I can see the argument that they should be able to be disabled for people with OCD or something. I used to feel some kind of FOMO for not 100% every game.
Right, that’s a fair criticism with regards to microtransactions. I don’t know much about those kinds of games though, so I can’t really say much about it.
My partner bought Skyrim twice (Steam and Switch) and 100%'d both, and now is going through the same process with BG3. I’m just thinking about how the achievement system is acting like a multiplier to the game’s value in this instance.
Blaming game launchers on Steam is like blaming streaming becoming unusable on Netflix. They were having success being (probably) the first ones to do it and when other companies saw that they tried to copy their success, only to find out that what made the original product successful was that they were the only ones doing it and that was (unlike the new landscape the companies just created) incredibly useful.
The sad fact of the matter is that while having a one stop shop for anything sounds great, once a solution in a certain field gets successful the other companies trying to achive the same success will fly in like vultures and make it forever impossible to have just one service that unites everything into one neat package.











