- cross-posted to:
- kde@lemmy.kde.social
- hackernews@lemmy.bestiver.se
- cross-posted to:
- kde@lemmy.kde.social
- hackernews@lemmy.bestiver.se
Headset Tech Specs*
General
Processor
4 nm Snapdragon® 8 Gen 3 Architecture: ARM64
RAM
16GB Unified LPDDR5X RAM
Storage
256GB / 1TB UFS storage options
microSD card slot for expanded storage
Power
Rechargeable 21.6 Wh Li-ion battery
One USB-C 2.0 port in the rear, for charging and data
Charge with USB-C, 45W
Modular Headstrap
Headstrap includes integrated dual audio drivers and and rechargeable battery on rear. Headstrap weight: 245g
Core module can be separated from headstrap, for other headstrap solutions.
Display and Optics
Display
2160 x 2160 LCD (per eye)
72-144Hz refresh rate (144Hz experimental)
Optics
Custom pancake lenses Glass and non-glass optical elements Large FOV (up to 110 degrees)
IPD target range
60mm - 70mm
Eye glasses max width
140mm
Cameras and Tracking
Tracking
Inside-out camera based tracking
Cameras
4x outward facing monochrome cameras for controller and headset tracking
2x interior cameras for eye tracking and foveated streaming
Passthrough
Monochrome passthrough via outward facing cameras
Low-light support
IR illuminators for tracking and passthrough in dark environments
Expansion
User accessible front expansion port
Dual high speed camera interface (8 lanes @ 2.5Gbps MIPI) / PCIe Gen 4 interface (1-lane)
Connectivity
Wi-Fi
Wi-Fi 7, 2x2
Dual radios enable concurrent 5Ghz Wi-Fi and 6Ghz VR streaming
Wireless Adapter
Wireless adapter included in the box
Wi-Fi 6E (6GHz)
Provides direct, low-latency link between headset and PC
Bluetooth
Bluetooth 5.3
Audio
Speakers
Dual speaker drivers per ear, integrated into headstrap
Microphone
Dual microphone array
Size and Weight
Size
175mm x 95mm x 110mm (core module + facial interface)
Weight
440 g - core module + headstrap
185 g - core module
Software
Operating System
SteamOS 3 (Arch-based)
Desktop
KDE Plasma
Inside. Out. Muthafuckin’. Tracking.
Finally. You know how like 50% of my posts in this sub are just me bitching about tracking towers? Christ. GabeN, my face is ready. Where do I stick my credit card?
I kind of disagree with their constant reference to wireless connectivity in a PCVR context as “streaming,” but I guess we need to pander to the lowest common denominator or no one will get it.
I hope they still work with lighthouses. Inside-out tracking is much worse than lighthouse tracking. Having the option would be nice.
It’s confirmed they don’t
Booooooooooooo
You can mix controllers and headsets in SteamVR, right? At least if you’re tethered or “streaming” or whatever from Steam on PC, I imagine you could use this plus an existing pair of lighthouse driven controllers if you really wanted to. If you can’t out of the box, I expect it to take about twelve seconds for motivated nerds to figure out how to force it into happening.
I obviously wouldn’t hold your breath for that being a thing when you’re using it as a standalone device.
You also need calibrated sensors and antennas to track the beacons, but OTOH it does have extension ports
I think it’s pretty good. Pushes forward ARM support for Steam and possibly better Qualcomm support for Linux in general. Another test platform for FEX and box64 developers. Another platform for Linux to chip away towards being a mainstream software platform. A hopefully price competitive VR headset against the Meta Quest 3 and preventing VR being so intertwined with Meta/Android/Apple. Regular Linux ecosystem now has a solid platform to keep up with the more controlled and/or proprietary operating systems
This might become my first headset. But, it needs to have the option to add prescription lenses, I don’t want to wear glasses inside the headset.
EDIT: They’re “working on it”, Tested video: https://youtu.be/b7q2CS8HDHU?t=2454
Third parties do a good job of making prescription inserts for a headsets that don’t have them.
Edit: in the Tested video, they say they are working on prescription inserts, and showed them.
Edit 2: I now see you made an edit before me. 😅
Idk how much wiggle room there is inside the headset (guessing not much) but look into respirator prescription glasses inserts - might be able to find one that fits.
Eyyyy SteamOS, Arch + KDE. This looks like a great product. ETA: 2037
Apparently its shipping early next year actually. Based on earlier leaks though this has been in development more or less since the index.
If this has like, perfect native Linux streaming, I’ll buy it in a heartbeat
I just hope the focal distance is like the vive so I won’t need my glasses :(
So, how good is this hardware to run standalone games? (Native gaming).
Sounds like it should be a little stronger than Quest 3. That’ll partly depend on how the ARM translation layer performs, but valve has certainly earned some trust there with how excellent Proton is in that department.
The most important question is about tivoisation and other limits. Meta’s Quest, for example, is a pain in the ass, even in the matter of file access.
Considering it’s stated to run SteamOS, I think this is destined to be considerably less limited than other all-in-one devices. We won’t know for sure until we have it in our grubby little hands, of course, but I’m remaining cautiously optimistic.
For my own personal use case, I kind of don’t care. As long as I can use it in perpetuity as a competent PCVR headset tethered to my exiting fire-breathing PC, wireless or otherwise, I’m good. I think a much better metric will be whether or not this magically becomes a useless brick the instant its backing company loses interest in it and rugpulls all the existing users, like the WMR headsets. Or the first gen Vive Focus or whatever it was called. Or the Quest 2 any day now. Etc., etc. I think Valve has (or will have, hopefully) a better track record than most in that regard.
This is really the best news announced today: Native Linux on the Steam Frame (and not Android)! The open-source x86 on ARM emus are good enough for gaming, so that should be fine for legacy VR titles.
Theyre describing it as a small linux PC, which makes me hopeful. And given that its running SteamOS, I imagine it will be a very similar experience to the steam deck, with a streamlined main interface all in steam but the option to dive in deeper and customize the OS more.
WMR headsets can still be used, though admittedly requiring third party software.
I’m not concerned about the core OS. The driver situation is moderately uncertain (a whole lot of components that could have open source drivers, but which ALL need to be configured just right to work well). It’s certain stuff on top, especially Steam Input for handling inputs, which I’m concerned about. Removing all proprietary code would probably leave it usable but very inconvenient to use.
And they called us madmen for believing in Deckard
ARM Linux running x86 Windows VR games? Very cool. The “foveated streaming” also sounds super cool. Looks like it will work as a standalone headset as well as when connected to a PC. microSD slot is a neat addition.
All looks great but I’m curious about the controllers. I thought the Index controllers were supposed to be great but these look like the Oculus Rift 1 controllers.
The controller feels a bit like a step back, especially if the camera tracking has issues on the back, but if the price point is correct this will be my go-to recommendation for people to steer away from Meta.
Edit: after watching the LTT video, they have an optional ergonomic package with slightly better headstrap, and more importantly a couple of straps for the controllers, which still have per-finger tracking! So you can still handle it like a knuckle controller!
Depending on the price, this might finally get me into VR
Eye tracking software.
I’m sad to see they aren’t producing a premium headset. I was hoping they learned their lesson with the steam deck about the appetite for certain hardware but maybe the VR space is a totally different market.
That being said, this looks like it competes with the Big Picture 2 and I don’t know of a better headset sooooo this is likely what I’m gonna pick up.













