Games shouldn’t satisfy people who just crave winning no matter what.
It’s as absurd as saying that some people want art to be beautiful, some want it to be meaningful, and some want it to just be boobs, and that you should satisfy all of them.
Games should have a point, and winning is not a point on its own. People who focus on winning are typically and almost exclusively the ones that make games become shittier and shittier. And not just games but anything that can remotely have a “win”.
I’d argue there’s room for both - however, the real enemy is capitalism as any game could have a well-balanced casual and competitive modes, but they take time and care which costs money and most games forced to extract money not support fun at the behest of boards, shareholders and c-suites.
Games shouldn’t satisfy people who just crave winning no matter what.
It’s as absurd as saying that some people want art to be beautiful, some want it to be meaningful, and some want it to just be boobs, and that you should satisfy all of them.
Games should have a point, and winning is not a point on its own. People who focus on winning are typically and almost exclusively the ones that make games become shittier and shittier. And not just games but anything that can remotely have a “win”.
Why not? Is wanting to win not a valid motivator to play a game?
It is, but if it is your only motivator, the games shouldn’t cater to you.
I’d argue there’s room for both - however, the real enemy is capitalism as any game could have a well-balanced casual and competitive modes, but they take time and care which costs money and most games forced to extract money not support fun at the behest of boards, shareholders and c-suites.
Yes they should. Playing competitively and with a focus on winning is just as good as any other reason to play games.