• SpikesOtherDog@ani.social
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    9 hours ago

    I hear you, and that was my first thought reading through the article.

    According to TFA:

    While games using English can rely on system UI fonts, cheap commercial fonts or open-source options, the sheer number of characters used in Japanese means high-quality fonts are extremely difficult and expensive to make, so few affordable alternatives are available. This is what made LETS an important service, but its revamped pricing and limitations have now put it beyond the reach of a good chunk of developers.

    Maybe there are alternatives out there, and I think a crowd sourced open font would be a great idea. I personally have no idea how to go about organizing a project of that scope.

    Also, tbf, my answer was more emotional bitching than a serious take.