misk@piefed.social to Games@sh.itjust.worksEnglish · 13 hours agoJapanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blowautomaton-media.comexternal-linkmessage-square58fedilinkarrow-up1138arrow-down12
arrow-up1136arrow-down1external-linkJapanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blowautomaton-media.commisk@piefed.social to Games@sh.itjust.worksEnglish · 13 hours agomessage-square58fedilink
minus-squarearcterus@piefed.blahaj.zonelinkfedilinkEnglisharrow-up1·7 hours agoRealistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.
Realistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.