What do you like about them? What platform(s) did you play them on?

  • SoupBrick@pawb.social
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    1 month ago

    Hollow Knight is fkn good.

    Metroid - Zero Mission, Super Metroid, Fusion, Dread

    Dead Cells - Metroidvania/Roguelike

    Ori series.

    Nine Sols.

    • Poopfeast420@discuss.tchncs.de
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      1 month ago

      Dead Cells

      Never really agreed with the Metroidvania label, same with Skul: The Hero Slayer. You unlock different biomes (and side rooms), but the items to do so are more like keys. Just my thoughts on that.

    • Ankkuli@lemdro.id
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      1 month ago

      I find that the lack of ”coyote time” in Hollow Knight makes it completely unplayable for me. Shame since the controls otherwise feel snappy.

  • 404@lemmy.zip
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    1 month ago

    Animal Well.

    No combat, big emphasis on (hard) puzzles and exploration. Great atmosphere. Played it on my Steam Deck.

  • ranandtoldthat@beehaw.org
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    1 month ago

    Unconventional choice, as it is 3D, but Supraland. Fantastic world to explore, so satisfying getting new powers and reaching areas.

  • bamboo@lemmy.blahaj.zone
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    1 month ago

    Adding some more people haven’t mentioned:

    • Guacamelee! on Steam
    • Sundered on Stadia, funny enough. It was a great couch co-op Metroidvania
    • Maestro@fedia.io
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      1 month ago

      It’s a beautiful game, but I really, really hate how you have to backtrack and kill your ghost after every death.

  • Geodad@beehaw.org
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    1 month ago

    Does Xenoblade Chronicles X count?

    I’ve been playing that almost non stop since they released Definitive Edition on the Switch last month.

  • onlooker@lemmy.ml
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    1 month ago

    I see most of my faves have already been covered by others, so I’m going to add the Metroid Prime games. Unlike the mainline Metroid games, which are awesome in their own right, the Metroid Prime games are played from a first person perspective.

    You still get to explore, you still get power-ups, but because you can scan almost anything with Samus’ visor, there’s some actual worldbuilding, which the mainline Metroid games didn’t really start doing until Metroid Fusion (which was alright, but Metroid Dread did a better job at worldbuilding, I feel). As for the platform, I played the GameCube versions on the Wii.

  • eezeebee@lemmy.ca
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    1 month ago

    Alwa’s Awakening

    The Messenger

    Ori and the Blind Forest

    Pseudoregalia

    I like the feeling of getting stronger and coming back to previously inaccessible places. Pretty much only play games on Steam.

    I’m surprised I haven’t seen anyone mention Hollow Knight yet. I won’t claim it on my list since I haven’t finished it yet, but it seems to be popular.

  • Annoyed_🦀 @lemmy.zip
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    1 month ago

    Another vote for Hollow Knight.

    Also Super Metroid, Castlevania SOTN and Aria of Sorrow, Dark Souls, and La Mulana 1 & 2

    • onlooker@lemmy.ml
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      1 month ago

      Good picks, but I don’t think Dark Souls qualifies as a metroidvania. Metroidvanias gate off parts of the map based on what abilities the player has/doesn’t have, whereas Dark Souls blocks off parts of the map simply because you’re missing a key. Also, Dark Souls doesn’t really have ability power-ups with the exception of acquiring the Lordvessel.

  • Goodeye8@piefed.social
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    1 month ago

    I’m going to throw a shout out to Environmental Station Alpha because I think it’s an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.

    It’s cheap, it’s not at all hardware demanding and it’s very heavily inspired by Metroid. If you enjoy metroidvanias and you haven’t played Environmental Station Alpha you definitely should.

    And a secret shoutout to Noita. The dev of Environmental Station Alpha worked on Noita. It’s been pushed into the roguelite category but I would argue it’s the worlds first open world(s) roguelite metroidvania. If that sounds stupid but interesting, prepare to suffer because Noita is not at all easy and that’s deliberate because the central theme of Noita is the pursuit of knowledge (the more you know about Noita the easier it gets).