Raw text from my interview with Don Worth, the creator of Beneath Apple Manor.

This is the raw text from an interview I did back in 2014 with Don Worth, creator of what was (probably) the first «roguelike»-game, Beneath Apple Manor. I decided to publish it all here so that it can be of use to researchers, historians and others interested in the history of computer games.

Unfortunately I don’t have access to my original correspondence, so this is a bit random and most of the time my questions are missing. The photos and scans were all supplied by Don Worth.