This means you can’t pass the game around to your friends or sell it afterwards, which completely ruins the purpose of physical media imo. I mostly play PC these days so this doesn’t affect me, but it’s a disappointing direction for console games. At least they could’ve used an empty disc that has proof of ownership.

EDIT: Bethesda has confirmed that only the PC version won’t include a disc. Physical versions of Xbox will include a disc. Whew.

    • @sudo@lemmy.fmhy.ml
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      121 year ago

      An Ultra-HD dual layer blueray disc can hold nearly 100gb of data. It’s not especially complex to have a game with 2 physical discs that encompass different parts of the game. They’ve been doing it since PS1 (FF7 was 4 iirc).

      • @ThreeHalflings@lemmy.world
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        1 year ago

        Yeah, but back in the day, a CD cost a lot less than a dollar. Have you looked at the unit cost for a 100gb disc?

        And if it comes with a single-use registration code 80% of the people in this thread would still be pissed off. So, it’s now more expensive, and still deeply flawed.

        • @SSUPII@sopuli.xyz
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          11 year ago

          Because the not use of registration is the whole point? It needs to be optional, how it worked very well for years on PC.

    • @SSUPII@sopuli.xyz
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      71 year ago

      Multiple install disks? That I can still install in my basement without an internet connection many years later like we did with games on floppy disks?

    • Briongloid
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      51 year ago

      One that carried the game key, making it portabaly transferable.

      • @ThreeHalflings@lemmy.world
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        21 year ago

        Yeah, so the issue here isn’t “omg how can they sell a case with no disk” it’s “hey, I want to own my game”, which is totally fair. Seems like people focus on the most superficial part of the whole issue, a literal shiny piece of plastic.

    • @Antik@lemmy.ml
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      21 year ago

      It wouldn’t have been the first game to have multiple discs to install it.

    • NakamuraEmi_bias
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      21 year ago

      okay, clearly only a switch/indie gamer but 125gb for one game? I’m sure it’s for the assets but isn’t this just pushing costs and resources onto the consumer?