Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522
I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I really like Dark Souls/Elden Ring multiplayer PvP. I especially like Dark Souls 3 and it’s still pretty active, at least on PC! Hosts can choose to be invaded by intentionally using an ember and the dried finger and even try to “gank” the invader by teaming up with other players to fight them with a massive advantage. It’s fun to invade these worlds and have a duel, or try to overcome a gank. I got pretty decent at fighting, spacing, parrying, weapon-swapping during animations for massive critical damage, etc.
But the game will also ember you after beating bosses, opening you up to invasions even if you didn’t want that. And invading is such an aggressive act that I don’t find it fun to hunt down and kill someone who doesn’t even want to PvP. So when I encounter someone who very obviously doesn’t want to fight me (and I can’t entice them to attack), I’ll just follow them around in underwear or a crazy outfit, staying out of the way and gesturing and yelling by using the carvings at all the PvE enemies they kill. You can also drop items for other players. It’s a silly, time-wasting thing to run around until the host goes to fight a boss and you get kicked out of their world…
Helping as an invader is all I do. I can’t bring myself to attack someone else who just wanted to play with their friends. Seamless coop was the fucking best thing to ever happen to elden ring.