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Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 3 months ago

Try me, metafucker

lemmy.dbzer0.com

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Try me, metafucker

lemmy.dbzer0.com

Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 3 months ago
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  • Susaga@sh.itjust.works
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    3 months ago

    The greatest enemy ever created is the albino red dragon. Everyone minmaxes in the wrong direction for that guy.

    • threelonmusketeers@sh.itjust.works
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      3 months ago

      How so?

      • DragonTypeWyvern@midwest.social
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        3 months ago

        They expect a white dragon with ice breath?

        • threelonmusketeers@sh.itjust.works
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          3 months ago

          Ah, makes sense.

  • Maxxie@piefed.blahaj.zone
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    3 months ago

    I haven’t played much dnd, do people expect stat blocks to be fixed? Like, is meta knowledge such a part of the game that its a dick move for gm to change it?

    • RavindraNemandi@ttrpg.network
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      3 months ago

      It is expected that the gm will tweak things here and there for whatever reason, its part of their job. Its considered a major faux pas for a player to look at the statblocks of monsters you are fighting.

    • SuperNovaStar@lemmy.blahaj.zone
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      3 months ago

      Within the same campaign? Yes, I expect the statblock to be (reasonably) fixed.

      But from one campaign to the next? Not necessarily, unless they’re explicitly set in the same setting.

    • edgemaster72@lemmy.world
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      3 months ago

      Some people do, but I would say it’s one of those things where you hear about it disproportionately often compared to how frequently it actually happens, since people are much more likely to write about negative experiences

  • Paradachshund@lemmy.today
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    3 months ago

    I’m glad I don’t play with people like this.

  • ramble81@lemmy.zip
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    3 months ago

    “Look like this is a rare variant or mutation that can”

  • JennyLaFae@lemmy.blahaj.zone
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    3 months ago

    My old DM said explicitly if he told us the monster’s name in the MM he expected us to know it’s stats, if he didn’t then statblocks would be unreliable.

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