• The_Decryptor@aussie.zone
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    7 days ago

    They already remastered Halo:CE in the Master Chief Collection. I know it was criticized as a bad remaster, but it’s weird to just do it again before…

    The CE remaster was done by an outside company, and they based it on the gearbox PC port. So they didn’t realise that all the glitches and bugs in the gearbox version shouldn’t have been there. To 343’s credit, when they “took ownership” of it in the MCC, they did fix a lot of those issues. Turns out having the original devs and artists still hanging around helps.

    It is literally just a shiny coat of paint over the old engine though, so things like collisions are using the original map geometry while rendering uses the upgraded ones. There’s a few places (on the level “Halo” iirc) where you can get stuck on invisible things that you can only see by turning off the new graphics.