The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square520linkfedilinkarrow-up1922arrow-down116
arrow-up1906arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 months agomessage-square520linkfedilink
minus-squareCredibly_Human@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·4 months agoI just hate backtracking in general. Any game that makes me watch a long cutscene after dying can go to hell and stay there.
I just hate backtracking in general.
Any game that makes me watch a long cutscene after dying can go to hell and stay there.