And insisting games can only be for “you” is just as - if not more problematic.
Again, no one has insisted this. The game is for those that enjoy it.
Running out of breath here.
Developer: I have made the game exactly as I intended.
The Intended Audience: Wow, this is for us, we love it exactly as intended!
You: I hate this game, I do not like it or the decisions you’ve made. You should change it for me so that I might like it.
???
Again, you all keep trying to paint us as the selfish ones as if we’re gatekeeping this game from you, but there’s nothing stopping you from picking up and engaging with the game exactly as it is, as we’ve all done, other than that you do not like it. The notion that ALL games MUST be for EVERYONE seems much more selfish and unhinged in my opinion.
Expecting every developer to cater to every possibility of everyone’s subjective opinion of what is good and bad difficulty is impossible.
And insisting games can only be for “you” is just as - if not more problematic.
Again, no one has insisted this. The game is for those that enjoy it.
Running out of breath here.
Developer: I have made the game exactly as I intended. The Intended Audience: Wow, this is for us, we love it exactly as intended! You: I hate this game, I do not like it or the decisions you’ve made. You should change it for me so that I might like it.
???
Again, you all keep trying to paint us as the selfish ones as if we’re gatekeeping this game from you, but there’s nothing stopping you from picking up and engaging with the game exactly as it is, as we’ve all done, other than that you do not like it. The notion that ALL games MUST be for EVERYONE seems much more selfish and unhinged in my opinion.
Expecting every developer to cater to every possibility of everyone’s subjective opinion of what is good and bad difficulty is impossible.