Is discovery a dumpster fire? I mean sure it could be better but I dont think its a dumpster fire. It seems there are constantly new small team indie games doing wild numbers on the platform. If discovery was truely bad we would be seeing the charts dominated by big studios.
As a player, I feel like discovery is great. I found literally dozens of interesting games just by scrolling down the main page.
I don’t know how it’s for devs, but it’s probably all but impossible to get traction if you’re just throwing your game in there, Fests being a compromised solution to an impossible problem
Devs complain thats it hard and feels like a lottery but thats just because there are so many good games on steam its so hard to standout. Game making is very competitive, very work intensive and very unpredictable.
i kinda wish we had greenlit, there’s so much shovelware assetflip shit…lotta crap to wade through to find the good stuff.
but greenlit itself is probably worse in the longrun, maybe they should just increase the cost to post a game (that deposit is refunded after certain number of sales, iirc). larger deposit would make it less lucrative to throw out shit
The regular Next Fests have probably been the single best thing for game discovery I’ve found in s long time. Nothing beats an actual hands-on demo for deciding if I’ll wishlist a game.
You can’t filter using more than one tag as an “and” filter, only “or”. That’s pretty basic for a filter feature, isn’t it?
It’s just surprising given how well implemented other Steam features had been in my experience.
He wasnt talking about search it was about algorithmic recommendation.
But you can filter by multiple tags. When you click search select the advanced search at the bottom of the dropdown. It does all the things you mention and far more
Mr biggest problem with tags is that it’s user curated and you can recommend an unlimited number of them.
Just because a game has a few funny moments, doesn’t mean it gets the comedy tag. Just because it has a brief driving sequence doesn’t mean it gets the racing tag. Just because there’s some reading involved doesn’t mean you get the visual novel tag.
It’s getting to the point I feel like there’s a conspiracy where there’s teams of people intentionally sabotaging the tag system and teams trying to counter it, all so they can control views and sales. It’s really noticeable when a publisher stops marketing and moves to another release.
I’m the opposite, I find user assigned tags to be far more accurate. Otherwise every game would be put into the most generic categories. From my experience the tags are generally accurate.
You can’t create new ones afaik, but you can add and report tags. If enough users do either and it meets the threshold it will be added/removed. The order tags appear is also relevant, if the first tag is FPS then it’s the most voted tag. I’m sure devs/publishers can set initial tags but after that it’s users that maintain them.
It is a good idea to keep this simple in theory, but it also is exploitable. Especially since you can’t search by tags set by users vs devs/publishers. Or the first 4-5 tags. I see a lot go into safeguarding reviews, but very little in tag abuse. There’s cheep no effort games with a crazy number of tags - most people can identify trash, but if it can be abused, then what about other legitimate games?
Steam also categorizes tags in 4 types: Genres, Visual, Theme, and Features. It would be nice to search, say, games that are primarily one genre. When I search for JRPG, I don’t want a City Builder that has JRPGish elements, but I’d be ok with a JRPG with City Builderish elements. You could really narrow down what you want if you used some advanced logic. But that’s not simple, so I can see why they don’t, I just wish I could if I wanted to.
But I’d have to disagree, if it’s open to abuse, then it is a dumpster fire. The thing is that the alternative is…well they aren’t doing it. It’s one of the few things I think, if a competitor focused on and got right, would really hurt steam. But no one seems interested in doing that, so for now, steam is all we got.
Looking at how other tech areas have all consolidated into monopolies or oligopolies, valve is the best case scenario for PC gaming.
Imagine anyone else being in control. Activision? EA? Ubisoft? The gaming industry is not immune from disgusting money hungry corporations stepping on the users to squeeze out every little penny they can. Valve has never done this and has kept others in check for the longest time. The day we lose the current version of Valve will be disastrous for the industry, I’m pretty sure.
I think you might reconsider what qualifies as “best case scenario” if you end that statement with “when this thing goes, it’s taking the industry with it”. Like, best out of a bad bunch, for sure, but the best possible outcome?
My personal opinion is that better than this in a money driven capitalistic economy is not possible. The pressures to keep growing and to make more are too great and most companies will do anything to make line go up. Valve has been very steady and metered in their ways over the years compared to any other company I am aware of.
If we change the external pressures, as in change our entire economic model, then sure, better can be had, I assume for all companies everywhere not just valve.
That’s hard to do when Steam has all but cornered the market. Say what you will about Epic’s ineptitude, but even investing billions, the publisher of the biggest game ever can’t break into the market. Now imagine how hard it’d be for a smaller player.
I sincerely doubt that even if another launcher did everything Steam does, it would rival it without huge amounts of money being thrown around. People already use Steam.
And that’s assuming they get to this point, ignoring that Steam had decades to get there. It used to be ass.
Not every company can pull it off, but I’m certain if Epic had invested in their launchers it could have worked.
A few years in and their launcher has stagnated completely
I sincerely doubt that even if another launcher did everything Steam does, it would rival it. People already use Steam.
At that point, you can start grabbing business from steam via promotions and such. You don’t need to rival or outgrow Steam to break into the market, you just need a bit of the market.
And that’s assuming they get to this point, ignoring that Steam had decades to get there. It used to be ass.
It’s not even that other launchers have less features than Steam. It’s just that other than GoG, which has a very limited catalog and no regional pricing, there is not a single store that is not actively anti-consumer to a hilarious extent.
There being a barrier to entry isn’t Steam’s fault. If someone comes and makes a competitor launcher and storefront that is just as good, people can easily switch. Both developers and customers. Nobody is locked in
Steam took years and years earning customers trust slowly but surely. Why would we greet Epic, EA, Ubisoft, Blizzard with anything other than suspicion?
Removed by mod
Is discovery a dumpster fire? I mean sure it could be better but I dont think its a dumpster fire. It seems there are constantly new small team indie games doing wild numbers on the platform. If discovery was truely bad we would be seeing the charts dominated by big studios.
As a player, I feel like discovery is great. I found literally dozens of interesting games just by scrolling down the main page.
I don’t know how it’s for devs, but it’s probably all but impossible to get traction if you’re just throwing your game in there, Fests being a compromised solution to an impossible problem
Devs complain thats it hard and feels like a lottery but thats just because there are so many good games on steam its so hard to standout. Game making is very competitive, very work intensive and very unpredictable.
i kinda wish we had greenlit, there’s so much shovelware assetflip shit…lotta crap to wade through to find the good stuff.
but greenlit itself is probably worse in the longrun, maybe they should just increase the cost to post a game (that deposit is refunded after certain number of sales, iirc). larger deposit would make it less lucrative to throw out shit
The regular Next Fests have probably been the single best thing for game discovery I’ve found in s long time. Nothing beats an actual hands-on demo for deciding if I’ll wishlist a game.
I guess he talking about the search system, which is a dumpster fire relative to other Steam features.
Are we using the same product? There’s a vast array of quality tags that seem to genuinely work to find stuff?
You can’t filter using more than one tag as an “and” filter, only “or”. That’s pretty basic for a filter feature, isn’t it? It’s just surprising given how well implemented other Steam features had been in my experience.
He wasnt talking about search it was about algorithmic recommendation.
But you can filter by multiple tags. When you click search select the advanced search at the bottom of the dropdown. It does all the things you mention and far more
Did I really missed such a feature? I’ll try it out later.
Mr biggest problem with tags is that it’s user curated and you can recommend an unlimited number of them.
Just because a game has a few funny moments, doesn’t mean it gets the comedy tag. Just because it has a brief driving sequence doesn’t mean it gets the racing tag. Just because there’s some reading involved doesn’t mean you get the visual novel tag.
It’s getting to the point I feel like there’s a conspiracy where there’s teams of people intentionally sabotaging the tag system and teams trying to counter it, all so they can control views and sales. It’s really noticeable when a publisher stops marketing and moves to another release.
I’m the opposite, I find user assigned tags to be far more accurate. Otherwise every game would be put into the most generic categories. From my experience the tags are generally accurate.
I don’t think you can create new tags can you ? At least I have not seen a place to do that.
But I do also think that there could be more specific tags.
And yeah, being able to AND / OR would be hella good.
However, I would not describe it as a dumpster fire, it’s pretty good all things considered.
You can’t create new ones afaik, but you can add and report tags. If enough users do either and it meets the threshold it will be added/removed. The order tags appear is also relevant, if the first tag is FPS then it’s the most voted tag. I’m sure devs/publishers can set initial tags but after that it’s users that maintain them.
It is a good idea to keep this simple in theory, but it also is exploitable. Especially since you can’t search by tags set by users vs devs/publishers. Or the first 4-5 tags. I see a lot go into safeguarding reviews, but very little in tag abuse. There’s cheep no effort games with a crazy number of tags - most people can identify trash, but if it can be abused, then what about other legitimate games?
Steam also categorizes tags in 4 types: Genres, Visual, Theme, and Features. It would be nice to search, say, games that are primarily one genre. When I search for JRPG, I don’t want a City Builder that has JRPGish elements, but I’d be ok with a JRPG with City Builderish elements. You could really narrow down what you want if you used some advanced logic. But that’s not simple, so I can see why they don’t, I just wish I could if I wanted to.
But I’d have to disagree, if it’s open to abuse, then it is a dumpster fire. The thing is that the alternative is…well they aren’t doing it. It’s one of the few things I think, if a competitor focused on and got right, would really hurt steam. But no one seems interested in doing that, so for now, steam is all we got.
This is a bot ^^
Looking at how other tech areas have all consolidated into monopolies or oligopolies, valve is the best case scenario for PC gaming.
Imagine anyone else being in control. Activision? EA? Ubisoft? The gaming industry is not immune from disgusting money hungry corporations stepping on the users to squeeze out every little penny they can. Valve has never done this and has kept others in check for the longest time. The day we lose the current version of Valve will be disastrous for the industry, I’m pretty sure.
I think you might reconsider what qualifies as “best case scenario” if you end that statement with “when this thing goes, it’s taking the industry with it”. Like, best out of a bad bunch, for sure, but the best possible outcome?
My personal opinion is that better than this in a money driven capitalistic economy is not possible. The pressures to keep growing and to make more are too great and most companies will do anything to make line go up. Valve has been very steady and metered in their ways over the years compared to any other company I am aware of.
If we change the external pressures, as in change our entire economic model, then sure, better can be had, I assume for all companies everywhere not just valve.
Then the competition should put in the work.
That’s kinda his point.
That’s hard to do when Steam has all but cornered the market. Say what you will about Epic’s ineptitude, but even investing billions, the publisher of the biggest game ever can’t break into the market. Now imagine how hard it’d be for a smaller player.
Epic can’t break into the market because of their own shitty launcher, not because of anything Steam has done to lock down the competition.
Not very hard, if they were willing to create a decent launcher and engage in sustainable business practices (and regional pricing).
I sincerely doubt that even if another launcher did everything Steam does, it would rival it without huge amounts of money being thrown around. People already use Steam.
And that’s assuming they get to this point, ignoring that Steam had decades to get there. It used to be ass.
Not every company can pull it off, but I’m certain if Epic had invested in their launchers it could have worked.
A few years in and their launcher has stagnated completely
At that point, you can start grabbing business from steam via promotions and such. You don’t need to rival or outgrow Steam to break into the market, you just need a bit of the market.
It’s not even that other launchers have less features than Steam. It’s just that other than GoG, which has a very limited catalog and no regional pricing, there is not a single store that is not actively anti-consumer to a hilarious extent.
There being a barrier to entry isn’t Steam’s fault. If someone comes and makes a competitor launcher and storefront that is just as good, people can easily switch. Both developers and customers. Nobody is locked in
The competition is at work, but too many fanboys blindly bashing on anything that isn’t Steam is making it very hard for them.
Steam took years and years earning customers trust slowly but surely. Why would we greet Epic, EA, Ubisoft, Blizzard with anything other than suspicion?
The only competition is GOG and they will never succeed with DRM free for the big AAA. Epic succeeding is the worst case scenario
Which competition are you referring to?
Agreed. I’d add the predatory lootbox/gambling in stuff like counterstrike.
You’re saying a lot of words as fact for what is an opinion.
Watch your determinism.