Hey Dungeoneers, it’s been a couple of months since the last patch for v3.2, so it’s time to an update!
Previously my plan was to release the new city quest in a single large update, almost certainly in 2026, but I’ve decided to change my tactic on that in favor of a more incremental release. That does mean that v3.3 is going to be a much smaller update, but also means that it’s ready for beta right now!


>>> for i in range(0,21): print("{}: {:.2f} {:.2f} {:.2f}".format(str(i).zfill(2),(1+i)/5,math.log10(1+i),math.log(1+i,4))) ... 00: 0.20 0.00 0.00 01: 0.40 0.30 0.50 02: 0.60 0.48 0.79 03: 0.80 0.60 1.00 04: 1.00 0.70 1.16 05: 1.20 0.78 1.29 06: 1.40 0.85 1.40 07: 1.60 0.90 1.50 08: 1.80 0.95 1.58 09: 2.00 1.00 1.66 10: 2.20 1.04 1.73 11: 2.40 1.08 1.79 12: 2.60 1.11 1.85 13: 2.80 1.15 1.90 14: 3.00 1.18 1.95 15: 3.20 1.20 2.00 16: 3.40 1.23 2.04 17: 3.60 1.26 2.08 18: 3.80 1.28 2.12 19: 4.00 1.30 2.16 20: 4.20 1.32 2.20