Hello ! I am actually running a dual boot with Windows and Arch. I have 5 disks (3 HDD and 2 nvme SSD) with this partitioning. These are the drives : HDDs :
- WD Blue 2 TB hdd (5400 RPM)
- WD Blue 1TB hdd (7200 RPM)
- Seagate Barracuda 2TB hdd (7200 RPM) SSDs :
- Samsung 870 evo 512GB
- Kingston A1000 256GB
And this is the partition scheme that I used so far
- Windows
- 512 GB SSD => NTFS for the OS
- 2 TB HDD (Seagate one) => NTFS for games
- 1TB out of the other 2 TB (Wd blue) drive (Backups) NTFS
- Linux
- 256 GB SSD => ext4 for the OS
- 1 TB HDD => ext4 for data and games
- 1TB out of the other 2 TB drive (Backups) ext4
Some problems that I encounter are disk space problems on the Linux SSD because sometimesvI want to install demanding games on it.
Do you have any advice on what I can do to make this scheme better?
Thank you in advance.
The only thing I would change is your backup drive. Linux can write to NTFS without issues. You’d be better off with 2 TB instead of 2x1TB.
I would get rid of all the HDDs for games as they are too slow. Verifying files under steam or other clients is so slow compared to SSDs. (If you can afford it of course, otherwise it’s fine)
There isn’t anything else wrong per-se. Except for still having windows installed 🤣. Proton (wine) via steam or lutris, solves 99% of all issues with running games on linux. (except for Anti-Cheat games like valorant).
Ntfs is a notoriously bad file system. If he has the physical space (which he has), better to use a better file system. Backup space is overblown imho
I had a lot of problems with proton and NTFS drives recently (slowness and games that would not launch)
Yes, it’s recommended against using proton with NTFS. It’s known to cause issues.
I mean you are right about proton working for a lot of games. The problem is I have a VR headset, its a meta quest 2 and I tried ALVR but it wasn’t a very stable and smooth experience for me :/
I can partially confirm this.
The hdd is too slow for recent games. Tho older games do work fine on it.
Recent games, mostly AAA ones have a lof of texture streaming with hevy textures. So they wouldn’t be able to load them in time and either generate lag or missing textures.
Older games, even AAA, designed for ps4/xbox one generation don’t seem to need as much drive speed.
For file verification, maybe, tho it wouldn’t bother me much if I didn’t have space on an nvme drive.