Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!
Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!
That’s good to know! I thought there must be a way to do it, because other wise the makers had failed hard. Thanks for the video, I bet it’ll clear up a lot of the other issues I’m having with traffic! One thing I always struggled with is road size. If you start with small roads, they can congested, if you start with medium roads, they work better, but residential complains of noise all the time.
I’m glad they have the upgrade option, but it’s tough to use when you have placed facilities like clinics or fire stations. I wish it could just bump the facility back to the new width of the upgraded road where room is available. Having to manually move every service building isn’t great.
Yeah that is so annoying! I try to build all of my clinics and stuff on one side of the street or a side street because of that …which as I typed that out is how the real world works I guess so maybe it’s making me plan better hah.
Oh! If I build services on the same side, the road upgrade tool will work?
Yeah when you upgrade it you can then shift the road in one direction which will destroy everything on one side and expand the road only in one direction. From what I can tell you get 3 options when replacing a road depending on where your mouse is, same centerline and then shifting only one way or the other. It can cause lane shifts sometimes so it’s not full proof and definitely finicky but it does work.
For what it’s worth, I have started to just use a dedicated side street that lets me rotate the building 90 and then leave one zoning square past the building to the main road if I am probably going to be expanding later and I leave it as an uncontrolled intersection without crosswalks usually to not cause traffic problems.