The way myself and my party does it is we play every other week on Saturday from 6pm to 10pm. This way everyone knows the schedule and can plan around it. If people can’t clear their schedule to play then we replace them. It’s harsh but it’s the only way I found to play D&D consistently.
And I myself have excused myself from a game because my life schedule changed and couldn’t keep the commitment I had previously and it would be too much work for the rest of the party to change their schedules.
Harsh but fair. It ensures that everyone can work their schedule out in advance, while also presenting clear expectations for participating in a voluntary hobby. Is there a consecutive number of missing sessions before being replaced? If not, how does the DM work it out in the campaign?
I only run west marches style games now. The pcs need to be back in town by end of session or miss out on carousing or possibly worse depending on where they are. Each game is self contained so people can drop or join as they want.
The way myself and my party does it is we play every other week on Saturday from 6pm to 10pm. This way everyone knows the schedule and can plan around it. If people can’t clear their schedule to play then we replace them. It’s harsh but it’s the only way I found to play D&D consistently.
And I myself have excused myself from a game because my life schedule changed and couldn’t keep the commitment I had previously and it would be too much work for the rest of the party to change their schedules.
Harsh but fair. It ensures that everyone can work their schedule out in advance, while also presenting clear expectations for participating in a voluntary hobby. Is there a consecutive number of missing sessions before being replaced? If not, how does the DM work it out in the campaign?
I only run west marches style games now. The pcs need to be back in town by end of session or miss out on carousing or possibly worse depending on where they are. Each game is self contained so people can drop or join as they want.