In an interview with IGN, Dragon’s Dogma 2 director Hideaki Itsuno defends his game’s lack of unrestricted fast travel …

  • snooggums@kbin.social
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    11 months ago

    Depends on the reason for traveling. If you are headed down the road to a goal and keep getting sidetracked by random encounters in a way that is distracting you from the thing you want to do then they just make travel tedious.

    It all comes down to why am I traveling and why are encounters on the road more engaging than the reason for being on the road in the first place.