• leopardpuncher@beehaw.org
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    2 years ago

    If anyone else, like me, doesn’t know what a ‘live service game’ is, this is the definition from the article:

    The survey defines live services as any regular update cadence planned for a game.

    The report notes that traditional game development is two-three years long, while live production is more than five years.

    If anyone has a simpler and more succinct definition, please do share ❤️