- cross-posted to:
- apple_enthusiast@lemmy.world
- technology@lemmy.world
- cross-posted to:
- apple_enthusiast@lemmy.world
- technology@lemmy.world
Apple Vision Pro Owners Are Struggling to Figure Out What They Just Bought::Is the Vision Pro for watching movies? Working? Being alone? Collaborating? Nobody knows, really, writes John Herrman.
I had a go on a VR helmet and thought it was kind of fun, but at the moment the options seem to be an affordable one that’s infested with Facebook nonsense, or the Valve/Apple ones which are presumably less intrusive but cost a fortune. So I’m fine to just do without until someone figures out how to do it in a cheap, open-source kind of way, like the raspberry pi of VR helmets.
That might not even be possible, but in that case I’m also fine to just do without TBH.
I’ve been following Relativty for a bit now. It might be up your alley.
Hmm, I have a soldering iron and a 3D printer. You might be right. Thanks for the link!
Im really not impressed with the whole concept. Yeah it’s probably a necessary step towards an actually simulated reality but wearing a clunky headgear while running into my living room walls is just not appealing at all to me.
It strikes me as a mostly non-technical problem. As a method of interfacing with computers/games it just doesn’t offer anything that useful and runs into a lot of practical problems that won’t magically get better with faster processors or smarter software.
I need the tech to get way further before I seriously consider it. Give me proper AR in glasses that aren’t significantly larger than the ones on my face right now and I’ll be listening intently.
On the VR front I still also haven’t found productive uses, I just don’t need it for work and while I did think some of the games were fun not enough to justify getting one when I can already game on Xbox or PC…
HTC Vive and Bigscreen Beyond say hello.