• Paradachshund@lemmy.today
    link
    fedilink
    arrow-up
    10
    ·
    11 months ago

    I really don’t like how 5e made all social skills charisma based, too. Like you’re always simultaneously good at persuasion, intimidation, and deception. It feels to me like most of the time one of those should be your go to strategy, not pick whatever is best for the moment and you’re good at all of them.

    • Enk1@lemmy.world
      link
      fedilink
      arrow-up
      8
      ·
      11 months ago

      That’s what proficiency and expertise is for. Higher charisma makes a character more naturally adept at those skills, but limited to no more than +5 unless you specialize in one of them. A +5 is nice, but when you start running into higher DC checks, like 15-20, a +5 isn’t super reliable.

      • Paradachshund@lemmy.today
        link
        fedilink
        arrow-up
        7
        ·
        11 months ago

        I still think it’s too generalized, but I get your thought process. A giant muscley barbarian should be good at intimidation, as should a spooky necromantic wizard, but it’s not designed to make that easy to do. 3.5 did a better job at skills I think.