alessandro@lemmy.ca to PC Gaming@lemmy.ca · 10 months agoEA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"www.gamesradar.comexternal-linkmessage-square31fedilinkarrow-up154arrow-down14cross-posted to: games@sh.itjust.worksgames@lemmy.world
arrow-up150arrow-down1external-linkEA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"www.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 10 months agomessage-square31fedilinkcross-posted to: games@sh.itjust.worksgames@lemmy.world
minus-squareconciselyverbose@kbin.sociallinkfedilinkarrow-up1·edit-210 months ago2.5 million people just isn’t a big hit when you’re spending 40 million on ads. It’s huge for an indie, but that’s because they’re not spending big bucks on development and advertising, and are mostly inherently targeting smaller audiences.
2.5 million people just isn’t a big hit when you’re spending 40 million on ads.
It’s huge for an indie, but that’s because they’re not spending big bucks on development and advertising, and are mostly inherently targeting smaller audiences.