I assume the excuse usually is that the prototype was unstable, so they had to ‘tone it down’. But of course, you as the awesome hero man can control it!
It needs a flaw to be fun; there has to be a problem that made it unfit for production and the solution lowered the power. Too inefficient, too inaccurate, too big, too unsafe, too unreliable. Make it a fun thing the player can play around so it’s a sidegrade rather than an upgrade
This is how I feel every time I see an overpowered “prototype” weapon in a video game that works better than the standard version.
I assume the excuse usually is that the prototype was unstable, so they had to ‘tone it down’. But of course, you as the awesome hero man can control it!
It needs a flaw to be fun; there has to be a problem that made it unfit for production and the solution lowered the power. Too inefficient, too inaccurate, too big, too unsafe, too unreliable. Make it a fun thing the player can play around so it’s a sidegrade rather than an upgrade