• DahGangalang@infosec.pub
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    1 year ago

    This is how I feel every time I see an overpowered “prototype” weapon in a video game that works better than the standard version.

    • Dasnap@lemmy.world
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      1 year ago

      I assume the excuse usually is that the prototype was unstable, so they had to ‘tone it down’. But of course, you as the awesome hero man can control it!

    • Crow@lemmy.blahaj.zone
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      1 year ago

      It needs a flaw to be fun; there has to be a problem that made it unfit for production and the solution lowered the power. Too inefficient, too inaccurate, too big, too unsafe, too unreliable. Make it a fun thing the player can play around so it’s a sidegrade rather than an upgrade