• dan1101@lemm.ee
    link
    fedilink
    arrow-up
    29
    arrow-down
    2
    ·
    9 months ago

    You can grow without being hostile and negative. Start your own studios, make innovative games, compete with quality not acquisitions.

    • whereisk@lemmy.world
      link
      fedilink
      arrow-up
      6
      arrow-down
      1
      ·
      9 months ago

      Yes, but can you roll a platform of the distribution, breadth, depth and persistence over good and bad cycles of the scale of Xbox or PlayStation while being a private company? A few have tried.

      • BorgDrone@lemmy.one
        link
        fedilink
        arrow-up
        11
        ·
        9 months ago

        No, but do you have to? You can still be a profitable company without aiming for world domination.

        • whereisk@lemmy.world
          link
          fedilink
          arrow-up
          4
          arrow-down
          1
          ·
          9 months ago

          No, there are plenty of independent private game developers (Stardew Valley, Baldur’s gate etc come to mind) I was just taking Phil Spencer’s perspective, which I imagine is a platform level one.