• Captain Aggravated@sh.itjust.works
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    11 months ago

    The house on the giant stump is where Catherine is being held captive.

    One of the things about the original game is you were locked to certain viewpoints which made it a lot easier to make sure players picked up on details; you couldn’t just walk through an area staring at the sky etc. but you couldn’t take in your surroundings. There’s a lot of details about the environment that was always there but is difficult to know about because there aren’t any perspectives that look at them.

    Looks like they did a great job keeping the visual aesthetic of the game, fairly realistically rendered environments and textures. It looks like Riven.

    • AAA@feddit.de
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      11 months ago

      If that was in the original game (which I did play it a couple of times) I absolutely don’t remember it.

      You’re right of course about the limits of the point and click and forced view nature of the game. A lot is hidden / cannot be explored as thoroughly.

      It looks pretty right to me. I’ll probably pick it up (after already having the original and the steam version).