On this day 10 years ago, Microsoft acquired #Minecraft developer Mojang for US$2.5 billion.
https://minecraft.wiki/w/Mojang_Studios#History
In a blog post announcing the purchase, Owen Jones wrote: “Everything is going to be OK. <3”
http://web.archive.org/web/20140915131835/https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/
Ten years later, Mojang now has been part of Microsoft almost twice as long as it has been independent.
It’s interesting to look back at the original announcement video from Xbox as well:
https://youtu.be/lXNWchwDiG8
10 years of enshittification.
For bedrock, yes, absolutely. Bedrock used to be lauded for its performance across multiple machines and it now runs like trash on every one with the most egregious storefront in gaming. You can spend 20 extra USD on bedrock to get a single mod-equivalent data pack. You can spend that much or more on minecraft skins that won’t work outside of bedrock. Minecoins as a premium currency targeted toward children are one of the worst examples of robbing a low information userbase in gaming all around, it has reached unbelievable levels.
People like to excuse this by saying you can install resource packs for free outside the marketplace, but to me that makes it even worse. That proves without any wiggle room that the only reason the marketplace is even there is to prey on ignorant kids.
I had only played for a little while after the acquisition, and only with my kids. I have always wondered how the game is doing these days.
It is the only video game my daughter plays, and now that she is in college I have considered putting up a server that her and I can play.
elaborate, please, I’m genuinely curious