• eighty@aussie.zone
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    20 days ago

    Just finished the 5 main endings of Nier Automata and enjoyed it! Wanted to see what the fuss was about (especially after seeing the meme about how doitsujin was motivated to develop DXVK to play it). Enjoyable time and I plan to get all the endings.

    Next on my list is Mini Motorways and Alien Isolation :)

    • wizardbeard@lemmy.dbzer0.com
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      19 days ago

      If you’re a sucker for side content, there’s a ton of short stories and novellas (even a musical) that the fans have translated: I just got Ending E | The Ark Wiki

      Kept the setting alive for just a little longer, and added some more context to the world and characters. Massive spoilers for anyone who hasn’t beat Automata though.

  • rayon@lemm.ee
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    20 days ago

    I got into Guild Wars 2 last week. I really like the fast progression, it’s the opposite to every other MMO i’ve tried that makes you grind hours for a level. I’ll reach max level pretty soon after only 10 hours or so playing

    • CancerMancer@sh.itjust.works
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      11 days ago

      You probably would have liked Guild Wars 1 as well. You get to max level (level 20) well before you finish the content, and the rest of your advancement is farming mats for high level equipment and stealing elite attacks from enemies to unlock them for yourself.

  • anttifantti@sopuli.xyz
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    20 days ago

    I’ve been playing Kingdom Come: Deliverance (2018) for the past month or so. Haven’t been this immersed in a game world in a long time. Sure it’s a bit janky at parts and gets a while getting used to, but the world is beautiful and the attention to history and realism is incredible!

    • Trainguyrom@reddthat.com
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      19 days ago

      I started playing that one a couple of years ago but found myself horribly lost on one of the introductory quests (I think the first lockpicking was what did me on?) and kinda lost interest from there. I can see the appeal though and at some point I’ll certainly circle back to it

        • Trainguyrom@reddthat.com
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          17 days ago

          You say that but there’s basically 0 chance I’ll buy it anytime soon because I wait for games to be down to about $20. If I really really want it I’ll snag it at $30-40 but I don’t think I’ve ever bought a title at $60

  • Telorand@reddthat.com
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    19 days ago

    Deus Ex Mankind Divided.

    Just getting started, but it’s been pretty fun so far. Not really appreciating how much it echoes the current happenings in society, though…

  • Rinn@literature.cafe
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    19 days ago

    I’ve reinstalled Sims 3, because I wanted to play the Sims but just can’t deal with the broken cash machine that is the Sims 4. It took a decent amount of effort to get it to run, and it doesn’t run very well, but it mostly works. And… it’s so good. I forgot just how good it was.

    I’m amazed at how much there is to do, and just how well my sims can take care of themselves - when playing 4 I always just made 1 or 2 sims, so that I could control their every move bc otherwise they’d be stuck doing something useless on a loop. Here I can have a family of 4 and actively play just one of them, and the rest will cook, clean, do homework, and generally look after themselves while I’m not there. It’s amazing how they had this figured out so many years ago, and regressed so horribly.

  • inlandempire@jlai.lu
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    20 days ago

    I’m playing Hidden Folks (2017) on Steam Deck, to chill in the evening, it’s probably the best where’s waldo game on steam ? I don’t find the cats series at all engaging

    I also reinstalled Darkest Dungeon (2016), this time for sure I will commit to it and not stop after 3 runs 🤡

    • BougieBirdie@lemmy.blahaj.zone
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      19 days ago

      I’m a big fan of Darkest Dungeon, but I’m also a chronic restarter. Building a roster of heroes is fun, but permadeath is so punishing. I have a similar problem in XCOM where you spend so long in a campaign building up your roster, then you lose your ace squad and the whole thing unravels

      I really enjoyed Darkest Dungeon 2. There are some radical changes, but it still hits the core vibe and offers a more roguelike experience. Even if I fail my run in spectacular fashion, I’m able to start over on the next one. Far less frustrating than a whole new campaign

      • inlandempire@jlai.lu
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        19 days ago

        I’ve only played the demo of Darkest Dungeon 2 so no idea about the changes, I liked the cart riding segment, it’s a fun way to take breaks between battles, I’ll take a look !

        • BougieBirdie@lemmy.blahaj.zone
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          19 days ago

          It’s funny you say that, because I think the cart is what most diehard fans of the first game disliked. It replaces the dungeon crawl. I suppose the Stress system gets a significant rework, but it keeps the spirit of the original

          I think it’s a big step forward though

    • donio@lemmy.world
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      19 days ago

      There is a series of tabletop games called MicroMacro that are sort of the same idea with a similar art style if you are into that. You have to solve various mysteries by tracing sequences of events. Good fun either solo or with friends.

  • Chadsalot@lemmy.world
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    19 days ago

    I was REALLY patient for this one but: Silent Hill (ps1). I tried to play it last year, ran into the creature in the alley at the very very start and immediately turned it off. Too spoopy for me. Finally decided to try again because the Silent Hill lore is just way too fascinating. Have made it through a lot farther this time (just passed the dog house now) and still going strong.

  • jawa21@lemmy.sdf.org
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    19 days ago

    I’ve finally gotten around to Mindustry after seeing a post about it in a FOSS community here. Hell of a game!

    • Glitterbomb@lemmy.world
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      19 days ago

      I’m in the same boat. I’ve made some headway but they weren’t kidding, it’s hard! I’m still struggling on new maps managing my time between building defenses and ramping up industry. I definitely prefer the part after finishing waves where I can relax and perfect my build.

      • jawa21@lemmy.sdf.org
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        19 days ago

        Same here. I am thinking about finding a mod that either lowers the difficulty a touch or allows you to focus on the industry more. The waves start to get frantic fast.

    • RealFunAtParties@lemmy.world
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      17 days ago

      One of the bases near “Nuclear Production Complex” has shut my attack down… twice. Last time I was around wave 70 when it ended. I could just barely scrach their core bases with each attack. Several hours…

      I had to give it a break after that. I was routing conveyors in my dreams but with a perpetual sense of doom.

      Good game though. I really like how it addresses any gripes I have when playing factorio. The whole time I felt it was a little easy, but not anymore!

  • Sneezycat@sopuli.xyz
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    19 days ago

    Shadow Tactics: Blades of the Shogun. Got it for free on Epic a while ago, tried it, and didn’t finish the first mission (got stuck at the final part).

    I picked it up again after upgrading my steam deck’s storage, and this time I did finish the tutorial! It is fun to play so I hope it sticks for a bit :)

  • Okami@lemmy.world
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    19 days ago

    I’ve been playing Hollow Knight this week. Working on Pantheon 5 for the last achievement. Made it to Traitor Lord last night. Best run yet!

  • Domi@lemmy.secnd.me
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    20 days ago

    I started playing Darksiders 3 (2018) over the weekend. Never got around to play it on release because my PC couldn’t run it back then.

    • Vritrahan@lemmy.zip
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      19 days ago

      I’m also on my first biotech play through. Long way to research the genetics stuff but I got a pig man working for me so it’s fun.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        19 days ago

        I’ve got it all researched, but the storyteller is being an asshole and not giving me any female colonists to actually do any bioengineering (need babies; can’t make babies without women). I have a colony full of men that all hate each other. Half of them are bi or gay, too.

        But at least I know the growth vats work great because I also set the child age rate to x100 (regular age speed for colonists) so a lot of the recruits are between 5 and 10 and have to be aged to be useful. Age 'em up to 13 and then use bioscultpers to keep them there forever :D