That’s unfortunate to hear. Jellyfin does definitely suffer the from the problem of not having a teams developing apps under a unified banner. You can make your own, provided you’re determined enough, but guidance from the core Jellyfin team is not to be expected.
No, No, and Yes – Consoles are notoriously difficult to work with. Not for actual programming, no - Consoles are difficult to navigate POLITICALLY. Xbox, understandably doesn’t like F/OSS software, and PS5 has tons of rules and regulations you must meet.
The UI for the Xbox app is rudimentary and a bit janky, but the performance is undeniably better than Plex. I have Plex and Jellyfin on the same machine, serving the same content, and Plex stutters often. It is especially bad when using subtitles. Jellyfin has no such issues.
What type of device is the Xbox or PS5 hooked up to? If a TV (“smart TV”) then there is a client for both Roku and Android TV. If they are using a monitor, could they use the web client? Or could they use the web client on either console (I never had an Xbox, and only PS was PS1 so I honestly have no idea)?
I’ve only used the Android/Android TV/web client versions from the Jellyfin team, but all seemed solid these days. On Linux I’ve also used a number of 3rd party clients, and there are plenty of 3rd party clients for most non-console platforms.
Is there a jellyfin app on the Xbox? The ps5? Roku TV app store?
I think no so it’s hard to switch if you have family using many different devices to watch plex.
Yes, and it works pretty well.
But not so much with the consoles, though there is a UWP xbox app, but it’s uh, not very good.
Roku, yes. Xbox as well. PS5 no, but not for lack of trying. That’s apparently on Sony.
The Xbox app is a UWP app, and has basically been abandoned.
That’s unfortunate to hear. Jellyfin does definitely suffer the from the problem of not having a teams developing apps under a unified banner. You can make your own, provided you’re determined enough, but guidance from the core Jellyfin team is not to be expected.
No, No, and Yes – Consoles are notoriously difficult to work with. Not for actual programming, no - Consoles are difficult to navigate POLITICALLY. Xbox, understandably doesn’t like F/OSS software, and PS5 has tons of rules and regulations you must meet.
Idk, but there’s one on my LG TV.
You could install kodi and connect with jellyfin from there
The UI for the Xbox app is rudimentary and a bit janky, but the performance is undeniably better than Plex. I have Plex and Jellyfin on the same machine, serving the same content, and Plex stutters often. It is especially bad when using subtitles. Jellyfin has no such issues.
What type of device is the Xbox or PS5 hooked up to? If a TV (“smart TV”) then there is a client for both Roku and Android TV. If they are using a monitor, could they use the web client? Or could they use the web client on either console (I never had an Xbox, and only PS was PS1 so I honestly have no idea)?
I’ve only used the Android/Android TV/web client versions from the Jellyfin team, but all seemed solid these days. On Linux I’ve also used a number of 3rd party clients, and there are plenty of 3rd party clients for most non-console platforms.