The last bit is what killed world of Warcraft for me. When it changed from a world with the same people in it everytime, to automated group finders combining every possible world anyone could be in.
Not only will you never see those people again, for a while it was literally impossible to talk to them or friend them.
When they put out classic wow again, they updated it to have all these “new quality of life” features.
Thank god for private servers.
There’s some rose-tinted goblin welding goggles there.
Pugs for 5-mans used to be a huge pain in the ass. Especially for lower-level dungeons or for DPS classes (and especially the boomkins, the fury warriors, and the ret pallys).
Remember spamming city chat, LFG BFD?
And if you were a warlock, you were expected to run all the way there (remember not getting mounts until 40?), and wait for two other people, so you could summon the last two?
I haven’t really played much since TBC, or at all since LK. LFG was a huge improvement. It had flaws, for sure…it did break the community a bit, as you said…but it made the game playable for people who didn’t have hours to commit to getting ready for a 5 man dungeon.
Yeah I don’t miss the days of trying to get a group to do Scarlet Monestary then running the gauntlet of griefing assholes.
SM was the worst for it.
And there were so many quests.
And there was so much lore inside.
But if you were an alliance player on a PvP realm you were guaranteed to get ganked waiting for the rest of your party to show.
As a solo player in the early wow era, lfg was a massive pain in my backside. I literally couldn’t progress without completing certain dungeons, and I couldn’t complete those dungeons unless I grouped up. So I was painfully and perpetually stuck in a never ending loop of LFG.
It’s the reason I left.
If you don’t have a group to play with, or preferred to play solo, utilizing pick up groups when necessary, the game became an unplayable mess halfway through the level progressions.
They’ve “fixed” most of this now, but I have a hard time caring about the game now. I went back to it for a short while a few years ago, and while it’s easier to nab a group for progression, the onslaught of go-fer quests numbed my brain to any lore that was being spouted by the quest givers, and it became a grind fest.
No sorry, just action.
Everybody has different experiences. For me the game was okay but it was secondary to the friends that I met and played with. That shitty LFG experience pushed people to make and join guilds.
There’s definitely a way works both ways.
Yup and if you were on a low pop server or mature one with not many leveling. Forget doing dungeons at all.
DF and RF have their issues but it wasn’t all fun before.
As a feral who needed random blues, I spent days trying to get groups for less popular dungeons, just to have the item not drop or get ninja’d
WoW FEELS super fragmented right now.
I mean, when they finally gave in and released Classic I had no idea they would release 10 different versions of it. But that’s mostly a different topic.
The shattered world of the main game is the big problem, cities and raids and events that exist only conditionally, like Undercity and Ny’Alotha with the attatched invasion.
Being able to meet and talk with players you can’t trade with or craft for, whether they’re Horde while you’re Alliance, or they’re from an unconnected server to yours. When you tell the latter they can send you a personal crafting order for the sword they keep asking for in Trade Chat, they can’t.
And as a Blacksmith/Miner main, I get to experience the shattered state of instanced zoning more regularly, every time I fly out to get ore, with several ore deposits simply disappearing as I approach them or start mining them. I see them from the other side of a fracture in the world. When I cross over, the illusion fades away.
I haven’t logged on to WoW in a few years, but it’s really interesting to hear what’s become of instance handling. I was on the fence about it in '03-'04, when the discussion was about whether or not instanced dungeons (Lost Dungeons of Norrath for EQ) were a good idea long-term. At the time the discussion sounded a lot the discussions about fast travel. Or maps, for that matter.
This is why I always drop solo and ignore my team in apex legends. I also disconnect as soon as I die.
Lmao. Been on both sides of this.
Huh, weird. The menfolk have had kind of a loneliness problem for about 15 years…
I remember all the hilarious impersonations I would do in Black Ops 2 on PSN. Everyone would be cutting up.
good times
…now everyone is in private parties
This was dota in 2008 basically.
Now I’m sad.
Runescape is a game I have nostalgic memories of meeting people on, nowadays it feels like a single player game that I’m paying monthly for…
This makes me think of the song “Wave” by the midnight.
“We are hooking up with strangers we will never see again We are not a sentimental age”
I started playing a game called Beyond all Reason and its got Lobbies. I forgot how much I hated matchmaking. Sitting in lobbies talking and deciding what to play is so much better. You get to know the types of lobbies and what to expect. If I want to get fucked up I join the Op lobby if I wanna chill I join the noob lobby. People recognize you after awhile and you make friends.
dude, I miss lineage 2
Game companies have definitely done their best to try and make multiplayer gaming more and more lonely. I settled in quick to single player cause at least I could have fun and not simultaneously be lonely and dominated by some hyper competitive toxic game matched tryharding BS.
Team fortress 2
Don’t be silly, if you want to get dominated by another random person in tf2 then you need to first buy bot immunity
As other posters have mentioned, at least for about a year now the bot crisis is pretty much over :)
Or at least its rare to find cheater/bots, i more often join dead lobbies over bot lobbies (which a quick reque fixes)
What. Haven’t seen a single bot since a few of hosters were imprisoned and fined gigantic sums.
I haven’t seen any bots for 2 years now. I no longer play on casual servers. Community servers are more featureful and more fun.
Yes i have a community server that fits the top half of the green text,
24/7 Quick spawn dustbowl(with teams that are balanced 😅) is p much the best fun i have when gaming
Lol I don’t follow the situation very closely, I’m just lamenting the state of modern gaming
Pretty solid. Explains why i stopped liking online-games which i was so damn passionate about 20yrs ago.
Beside being unable to compete with the youngsters 😁
For me other than the lack of time it’s the toxicity, if you have say one hour to play, do you really want to listen to some no-life cunt who has been playing all day screaming at you because they are tilted as fuck and need to blame everyone else but themselves? Well I certainly don’t need that shit in my life.
Honestly there second someone starts talking during a game I just go and mute them. 99.9% of the time it’s really annoying. Once in a while you get someone who actually knows what they’re doing and talking about, isn’t a dick, and actually gives good advice or help. But that happens so rarely it’s not worth it
Adding a bit of an anecdote, I’m not good at games but when someone (be it friend or foe) is leagues worse than me I give them advice
For example I’ve been getting back into planetside and this level 7 was trying to kill me as an infantry unit with a rocket launcher (anti tank weapon, can’t one shot infantry) so even with my crappy aim I dispatch him without so much as a nick to my shields. So I send him a direct message that the rocket launcher is for tanks and he should use his LMG for infantry battle
Basically help your newbies
How is Planetside in 2024? I never was really good at it, but I liked the coordination or when a full platoon was assembled and dropped on a hot spot.
I’ve been playing for about a few days since I stopped playing about a year ago and it’s decent
I have a few alright fights and some good ones, standard planetside stuff. If you ever wanna hit me up here’s my abomination of a name and flop is spelled with a zero not an O if your on Connery (us west)
Thanks for the info. I will save that comment and hit you up if I decide to start again.
Oh right… I totally forgot about the toxicity. That also was very different “back then”. Even though we weren’t much less anonymous. Being decent and honourable just meant something.
We even played in a league with one player who sucked major ass and brought us down. But she had so much fun and that’s what counted. Noone cared. Winning was great, but having fun and having a fair competition was greater.
I don’t listen to any cunts in online games, voice chat is off. For some reason the kids these days think you can’t play a game without a headset and mic on. I don’t even own one of those dumbass headsets. I can still be competitive in FPS games without any of that too.
Removed by mod
I remember playing TacOps back in the day. Some Sundays were literally just me team speaking with the guys (and some girls) while sipping a beer and casually playing our doing team practice. I learned a lot about the different international cultures before I set my own feet out of the country.
You can still still be competitive, you just have to be a bit clever about it.
I recently started playing mobile shooters… in an Android emulator with a mouse and keyboard. Destroying touchscreen kiddos with a proper input device never gets boring.
Some games are even smart enough to detect the mouse and keyboard and only match you with other players using external input devices, like CoD Mobile. That’s one of my favorites because it’s basically CoD: Greatest Hits. All the best maps from the old games are there. And new modes come out every week. It’s so much better than modern CoD; takes me back to the days of playing CoD4 and MWII on the Xbox 360 when I was a teenager.
You know it’s not really competition when you give yourself a massive advantage, right?
You know that you’re a grownup cheating to beat children, right?
You know that’s sadder than playing a fair game and losing, right?
Right?
You know that what I’m doing is not only allowed by the CoD Mobile developers, but they even made an official emulator for this very purpose? Google “Gameloop”.
Regardless, I play games to have fun; so knock it off with the guilt tripping. The players know that I’m using a mouse and keyboard. They don’t know how old I am because in-game mic usage is rare these days. I’m playing within the rules. Not my fault that they’re using the touchscreen or plugged in a controller instead of a mouse.
If it bothers you so much, then just stick to ranked and you’ll only get matched with other mouse and keyboard players. But again, I don’t give a fuck because I’m having fun again, just like I used to when I was young. Mobile gaming in an emulator rekindled my interest in gaming overall.
Gonna have to disagree on this. Input parity is a big issue for multiplayer games.
Look at Apex, roller players complain about m&k being able to do certain movement tech, m&k players complain about the ridiculous aim assist on roller. People sometimes cheat by using the roller to have aim assist, while using macros to achieve certain movement tech.
Touchscreen vs m&k isnt even close to roller vs m&k. It’s really only fun for the person who has that advantage at that point. You essentially make it so that you get to have fun while everyone else doesn’t. Sure, it might allowed by the devs, doesn’t make it any less fun to play against.
To your point on ranked, not everyone wants to play that. Sometimes they just want to turn on their phone for a quick match.
Controller has gotten a lot better. I have friends on console that come play on PC with their controllers and destroy every lobby. There are people who play in FPs tournaments with controllers. With gyro aiming you can do anything a mouse player can do.
I don’t even want to be competitive, but stat tracking forces the issue. When you found a regular hangout place for a some team based game, you didn’t need to worry about tracking every kill. You could just be helpful to your team in ways that K/D ratios can’t track like throwing yourself at the opposite team when they’re chasing your team member who has the flag for instance. Just not being a ragging asshole could get you a positive reputation.
Oh yes. We never gave a rats ass about k/d. Defending a flag numerous times and ending up with 5/100 was a big win. Oh man i really miss those times. Except the dialup and crt and that shit…
Winning this way wouldn’t give me something. It’s like fighting unarmed babies in full gear No judging here. As long as it’s allowed.
Being accused of being a cheater (while ypu aren’t) or people dropping the server when you show up, that’s fun 😁
This basically describes my experience with counter strike pre-1.6… like 1.3 thru 1.5, circa 2002-2005. Lost thousands of hours of my youth negotiating knives-only rounds and doing stupid totem pole camping on de_dust while 1 guy on the other team tried to AWP everybody. Am I old?
Nothing wrong with getting older
Except for my knees
And my back!
So much scoutzknivez and iceworld
he_glass
I am a bit younger so chicken & waffels and a few other CS:S servers were that for me. Also Day of Defeat Source was underrated.
Also, the minigame servers… The mini games people came up with!
1 person shooting cubes at platforms whole others had to stay up, The prison, Piratewars, Multigames (the original fall guys), Prop wars, The one where there were like different power ups behind walls and then have different abilities.
But also battlefront 2 was like that for me. SMD clan with its almost mythical figurehead. Glitching servers, shooting the shit with other people trying to find new glitches. Those were the days.
While matchmaking is good for some games like Rocket League, it has really broken a ton of communities. I think that’s why there aren’t really "clans’ anymore, because people aren’t together enough to organize.
Great, the loss of community now extends to video games as well
Removed by mod
You ate being isolated so no one will miss you when the government/corporations/they/whoever get you
we have successfully urbanized online games. the days of a small town feeling in new online games are over
I don’t think urbanised is a good word to describe that alienation. The urbanism movement has as one of its key goals the creation of more vibrant local communities. It’s more like suburbanism.
what i meant by “urbanized” is that these days, playing online games feels like living in a big city where there are a ton of people but it’s hard to feel like you know everyone. you can still make a group of friends and find “local communities”, but i think that’s distinctly different from the feeling of a small town where you know a lot of the people there.
all that being said, there are advantages to living in a big city instead of a small town. in this context, that would look like faster matchmaking times, making it easier to find a full server, etc. but i still wish games gave you the option of picking a community server. i miss having the option of joining custom servers and getting to know the locals.
IMO games should support picking a community server if only for archival purposes once the official servers are taken offline.
The urbanism movement exists to help remedy some of the downsides of urban living. One of which is social alienation and isolation as a result of the scale and diversity of cities.
No, it exists to fix the problems caused by car-dependent suburbia. Inner cities can have problems too, but a lot of those are created by cities wanting to support suburban commuters rather than the local community.
Suburbia came into being as a result of urban dysfunction. Cities have existed and had problems since long before cars were invented. People nowadays really love to blame everything on cars lmao, if only it were that simple
Cities were literally demolished to run highways through them, cutting right through vibrant communities to do so. Auto companies lobbied governments and ran public relations campaigns to change the law and societal mores to make car-centric infrastructure and norms the only way things are done. Ripping up public transport, inventing the concept of “jaywalking” (itself just a form of car-centric victim blaming), and banning the building of more people-friendly communities through strict Euclidean zoning.
Lmao started reading not loving yr usage of urbanized (still probs not the best term…), however you really are outlining much of what was so classist, and very much racist, about city development. I wouldnt justify the guy you’re replying to with a reply
Did you forget to respond to my point? Are you suggesting that cities were happy, egalitarian communes prior to the invention of the automobile? Slums and tenement housing would seem to indicate otherwise.
Highways were constructed because it provided an economic advantage to do so. A city without car infrastructure is not economically viable. With more advanced transportation and communication technology, we will eventually supercede the automobile, but to delude yourself into thinking that it was an arbitrary development is silly. There are many negative externalities caused by automobiles, just as there are many negative externalities caused by electricity. That doesn’t negate the advantages.
But regardless, the social dynamics of cities predate such problems; even if we reverted to a pre-car culture cities would still be lonely, violent places for some. They would still be the engines of inequality and hierarchy, because they are the hubs of the economic system.
Did you forget to respond to my point?
You seem to be having your own entire argument completely divorced from what I said to start this off. Which is very simple: that city living is not at all at odds with strong communities, and that the biggest thing that hurts local community feeling is car-dependent infrastructure. Because people driving kilometres away to big megastores where they load their groceries into a car and drive home, and have their leisure time at home in large private yards, with few of the local stores, cafes, parks, and other community spaces where people might randomly meet others in their local community, is what causes the alienation the parent comment seemed to be alluding to.
For years I had thought I got old and don’t have friends who play games as much anymore but this meme made me realize it’s that I wasn’t making new gaming friends.