- cross-posted to:
- virtualreality@lemmy.world
- cross-posted to:
- virtualreality@lemmy.world
Models of Valve Deckard’s ‘Roy’ controllers have been discovered in SteamVR driver files, revealing their design and inputs. Code references to Valve ‘Roy’ controllers were first discovered earlier this month by XR enthusiast Brad Lynch’s Discord group of SteamVR dataminers. This code revealed that the controllers would include bumpers and a D-pad to be able to act as a gamepad for flatscreen gaming.
Now, the same group have discovered 3D models of Roy, revealing its design and confirming the inclusion of bumpers and a D-pad, as well as thumbsticks, buttons, index triggers, grip triggers, and system buttons.
Roy is almost certainly a reference to the antagonist of the movie Blade Runner, matching the apparent codename of the headset, Deckard, the protagonist.
The latest version of the Roy controller models show a ringless design, but the dataminers also discovered earlier versions with rings that resemble the original Oculus Quest controllers. These earlier designs seemingly first appeared in a 2022 Valve patent.
The findings suggest Valve is finally getting close to launching its next headset, almost six years after the release of Index. But what kind of headset will Deckard be?
Aren’t there better devices for full hand tracking nowadays? The finger tracking seems more gimmicky from what I’ve ever seen, usually to flip someone or something off.
Only those that do away with controllers completely.
I agree that the Index controller never really took the feature anywhere, but it adds quite a bit to the immersion in HL Alyx.
Everyone is moving to hand tracking. I am sure Valve is moving in the same direction.