• catloaf@lemm.ee
    link
    fedilink
    English
    arrow-up
    42
    ·
    1 day ago

    They’re doing 100% of the distribution though. And some of the marketing, when they promote a trending game or feature one in a collection.

    I don’t know if a 30% cut is fair, but from my perspective, it seems to be working.

    • Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      17
      ·
      1 day ago

      Sure, it seems to be working. That doesn’t mean developers should be complacent. You shouldn’t settle with an owner doing something that’s in their best interest but charging more for it. Stopping piracy and promoting games gets Valve more money. They aren’t doing it out of kindness. Just as they’re doing what’s in their best interest, devs should be too. They should be trying to get that 30% knocked down.

      Valve is doing a lot of good stuff right now, but accepting them as some kind of hero is how you get fucked over. Don’t be complacent. They’re a capitalist company trying to make as much money as they can. As long as their goals align with the consumer it feels great, but don’t think it always will.

      • copygirl@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        32
        arrow-down
        1
        ·
        1 day ago

        They’re a capitalist company trying to make as much money as they can.

        Unlike publicly traded companies, Valve is not beholden to shareholders, so they, unlike most others, are in a unique position to not JUST maximize profits. I think it’s okay to point at Valve as an example for other companies to be more like, because most are still worse. But obviously we can always strive for better, as well.

        (Also, out of curiosity: Under a capitalist system, can you have anything BUT a capitalist company?)

        • VerticaGG@lemmy.blahaj.zone
          link
          fedilink
          English
          arrow-up
          6
          ·
          1 day ago

          This is, at least in part, the topic of the book Capitalist Realism – basically the Reagan-Thatcherite thinking that no other system could exist https://archive.org/details/capitalist-realism-is-there-no-alternative 10 min vid using fallout to explain that

          Now, Valve could today make the company entirely a worker-owned cooperative, with sociocratic decision making. They could even extend these to consumers, a gaming collective. That’d still participate in capitalism, but it would do a lot of good systemically, compared to other options.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          7
          ·
          edit-2
          1 day ago

          Yes, they’re privately traded, so all the profit goes to the owners. I don’t know why that matters. They’re still trying to maximize profit, which is at the expense of the consumer.

          (Also, out of curiosity: Under a capitalist system, can you have anything BUT a capitalist company?)

          You could have a worker owned collective or many other things. They’d still be capitalist under capitalism, yeah. It wouldn’t be beholden to the ideals of capitalist individualism though.

          Regardless, the point was that they aren’t special. You shouldn’t hold them above other companies. They’re going to exploit you and developers. They aren’t working for you.

          • copygirl@lemmy.blahaj.zone
            link
            fedilink
            English
            arrow-up
            14
            ·
            1 day ago

            It matters because they are not forced by law to maximize profit. They can and do make decisions that are good for the future health of the company, such as making sure developers and customers are happy, and unlike other companies they put that 30% cut toward at least some things.

            Regarding worker coöps, I wanted to respond to the other commenter and didn’t know how to phrase it. I’m currently leaning towards describing myself as an anarcho-communist, though I’m not well-read at all. However I question a coöp could grow to a size comparable to Valve. From some things I’ve read about the company, their internal structure might not even be THAT far off from that, allowing employees to choose what to work on and such, even if it’s far from ideal.

            Finally, Valve has done much more than any other company considering they push gaming on Linux. Also their handheld is dope.

            • Cethin@lemmy.zip
              link
              fedilink
              English
              arrow-up
              3
              arrow-down
              2
              ·
              edit-2
              1 day ago

              It’s a myth that publicly traded companies must maximize profits.

              For now, you (and I) like the product, but it won’t last forever. The developers should fight as much as possible to do what’s best for them to allow them to invest in themselves just as you praise Valve for doing. They are providing more than 70% of the labor. If Valve wasn’t making money off their labor they wouldn’t even have a product to sell.

              I’d also consider myself somewhere in the anarchist side.

              Publix is a worker-owned company. They operate nationally and are doing very well for themselves. It can be done just fine.

              I have said multiple times in this thread that I appreciate what Valve has created. I don’t deny that. However, just as my landlord fixing my plumbing, I recognize that they aren’t doing it out of a desire to help me. They’re doing it to help themselves. They’ve made a very good product, so good that people rush to defend them from developers who want to be exploited less. This is to dominate the market and increase sales though, which they get 30% of. They done a lot for Linux, but they did so to make a product using Linux that they sell, and also allows them to sell more games to Linux users. It’s all self-serving. They aren’t doing it out of a desire to help us.

              I find it frustrating people can’t separate themselves from liking a product and criticizing the company that makes it. You don’t have to defend them just because they make something you enjoy. In fact I’d say it’s important not to. If they know their users are going to fight any criticism, they know they can exploit you more and you’ll get a worse product that asks even more from you.

              • copygirl@lemmy.blahaj.zone
                link
                fedilink
                English
                arrow-up
                7
                ·
                edit-2
                1 day ago

                I don’t think I disagree with you, I just think Valve should be the last company that should be under fire for the 30% cut. As in, it should come after plenty of other companies, because they actually do offer many valuable services in return. I’m all for lowering the cut Valve takes, just make sure every other storefront that does objectively less is required to do the same.

                It also feels like complaining about the food from one store being expensive, while you get larger potion sizes than other places for the same price. Yes, food should be affordable. Shouldn’t the complaint be made towards the industry as a whole rather than the store that is (for now) objectively better than the alternatives?

                • Cethin@lemmy.zip
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  ·
                  23 hours ago

                  I never agree with the idea that one thing being worse means we can’t improve elsewhere. That only works to protect things doing worse than they could be.

                  Steam is the market leader, so it makes sense to start there.