• ano_ba_to@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    22
    ·
    1 day ago

    That’s why I added the other possibility of game development getting more lucrative. Also, with games, people should really be waiting on a discount. And how often a discount will be offered depends on multiple factors like how big the cut of the storefront is.

    • atrielienz@lemmy.world
      link
      fedilink
      English
      arrow-up
      28
      ·
      23 hours ago

      When Ubisoft left steam and created their own store front their games not only didn’t get cheaper but they also laid a bunch of their staff off. Did they hire bigger better talent? No. They laid off 1700 people when they were making record profits.

      What you’re saying might be true potentially of indie developers but in the event that they could hire more staff/talent. But indie games aren’t expensive for the most part both because of the cost to make their games and subsequent game quality, and because they have less staff to pay and investors to please. It’s like you have no idea at all how this industry works and you’ve got a layman’s understanding of economics from the 1920’s.

      • ano_ba_to@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        1
        ·
        30 minutes ago

        Ubisoft can fuck itself. There are so many possibilities for indie devs. There are still passionate developers out there.