The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agoIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldimagemessage-square139fedilinkarrow-up1969arrow-down17
arrow-up1962arrow-down1imageIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agomessage-square139fedilink
minus-squareNaz@sh.itjust.workslinkfedilinkEnglisharrow-up3·edit-223 hours agoOh, I finished it already and got the true ending. Just like Stalker 1, it pays to not blindly run at quest markers and make up your own mind. The game is a treat, but struggles to run on many systems, so my recommendation is the following: FSR 3.1: Quality (66% resolution scale) Frame Generation: On AMD Fluid Motion Frames 2: On 1440p Epic on a 7900XTX averages 60 FPS in busy towns like Rostok. 60 FPS Native -> 120 FPS FSR 3.1 -> 240 FPS AFMF I’ve got a 240 Hz OLED (for the dark scenes), and the total video draw latency with all of that is 3.11 ms.
Oh, I finished it already and got the true ending.
Just like Stalker 1, it pays to not blindly run at quest markers and make up your own mind.
The game is a treat, but struggles to run on many systems, so my recommendation is the following:
FSR 3.1: Quality (66% resolution scale)
Frame Generation: On
AMD Fluid Motion Frames 2: On
1440p Epic on a 7900XTX averages 60 FPS in busy towns like Rostok.
60 FPS Native -> 120 FPS FSR 3.1 -> 240 FPS AFMF
I’ve got a 240 Hz OLED (for the dark scenes), and the total video draw latency with all of that is 3.11 ms.