I’m just throwing random stuff out but are you passing your GPU to the VM? It could be that when you switch to Material Preview there’s no GPU to process it fast enough and it crashes.
Eevee requires a GPU in ways unlike the old default renderer. If it’s virtualized there’s all kinds of things that might be wrong with getting access to a GPU.
I’m just throwing random stuff out but are you passing your GPU to the VM? It could be that when you switch to Material Preview there’s no GPU to process it fast enough and it crashes.
Eevee requires a GPU in ways unlike the old default renderer. If it’s virtualized there’s all kinds of things that might be wrong with getting access to a GPU.