- cross-posted to:
- games@lemmy.world
- pcgaming@lemmy.ca
- technology@lemmit.online
- cross-posted to:
- games@lemmy.world
- pcgaming@lemmy.ca
- technology@lemmit.online
Lets all laugh at an industry that never learns anything teeheehee
Well, if we can’t “own” your games, then why buy them?
It turns out consumers aren’t totally mindless drones that just buy whatever you publish because you’re Ubisoft, Ubisoft.
I swear they’ve been incredibly cocky in recent years while simultaneously producing bad games, and broadcasting their stagnation and unwillingness to take risks on anything that isn’t a new revenue stream (as if being formulaic profit hounds is a strength).
I swear MBAs ruin everything. Infinite growth is a horrible horrible idea. I wish we could break out of this cycle of every big company trying to market themselves as the company that cracked the code on the infinite money glitch. The code is … make a good product and be decent to your customers; it’s an ancient code, and it’s so annoying that so many C-suite folks can’t see it.
One of the biggest video game publishers in the world and they still can’t seem to get good voice actors, animators, writers, or general game designers.
We talk about AI slop, well Ubisoft make video game slop. Quantity over quality, get a new entry in [popular series] out every year, milk the shit out of it with mtx and force shitty DRM on consumers.
Fuck Ubisoft. Genuinely wouldn’t even waste storage by pirating their games.
The real cost of Ubisoft games is your time
oh no whatever will they do, only having 990m revenue instead of 1.4b revenue.
Granted yeah that’s fair, a 31% revenue loss is a drastic change. Too bad they’ll never understand why and blame others. I’m sure they still were net positive in income though
Well, first of all, the CEO needs a raise. That much should be obvious.
What comes after is unsure, but layoffs are always on the table.
What baffles me is how they intentionally make their games unplayable on Linux, and the same can be said about EA.
What part of it baffles you? I don’t like it either, but in order for them to get the same level of security on Linux that they do on Windows, they’d have to do all kinds of work embedding their anti cheat in the kernel. I don’t know if the license of the kernel even allows for that, but good luck getting Linux users to agree to knowingly installing a rootkit to play a video game.
they’d have to do all kinds of work embedding their anti cheat in the kernel.
Prime example here is Rainbow Six Siege, they use Battle-Eye for their anti cheat. Battle-Eye has supported linux since 2021 and all the developers have to do is phone up Battle-Eye and enable Proton support.
Ridiculous right?
Because even when it’s supported, the people who tend to circumvent it find ways to do so on Linux, because it’s less secure. They choose instead to just not deal with it rather than trying to hire or build up that expertise, which would come at a high cost for little benefit.
Personally, my problems with this type of game go beyond its anti cheat support, so enabling Linux support for their anti cheat still wouldn’t earn my sale anyway.
Maybe if they made some good games instead of cash grabs with game design engineered by committee.
Ubisoft: Best I can do is another Assassins Creed crammed with micro transactions and bloat ¯\_(ツ)_/¯
what, people don’t enjoy gray sludge as much as they used to?
It’s sad because this company used to make good games.
I think their only good modern game is Anno 1800 and that is soon a 5 year old game.
I’m not sad. Ubi doesn’t respect it’s customers anymore. Let them sink.
A few people said that last year’s Prince of Persia game was pretty good. But I didn’t play it.
The 90s and 00s version of Ubisoft was phenomenal. Remember the original Far Cry, Prince of Persia: Sands of Time, and Rayman? Everyone loved those games, and they were actually innovative.
But now Ubisoft is formulaic and seems hostile towards the people who buy their games.
Prince of Persia: the Lost Crown was probably the best Metroidvania I’ve ever played. A lot of critics agree.
Ubisoft dismantled their team after they didn’t meet sales expectations.
The game itself was amazing and made its way onto a lot of Game of the Year lists. If it underperformed, it was either a failure of their marketing department, or a failure to set realistic sales goals.
The reason I didn’t get the game was their launcher that’s mandatory for all Ubisoft games. I have not bought a single Ubisoft game since they forced the launcher on us and I will never do so.
Boohoobisoft
The schadenfreude here is delicious, alas the perils of being such a vehemently player-hostile game publisher 😂
Garbage company with trash games
Tower slop
Whatever
Good
A French company that hates their customers is, like, the most stereotypical French thing to exist that isn’t a cigarette and coffee for breakfast.