testman@lemmy.ml to OpenStreetMap community@lemmy.mlEnglish · 8 days agoOsmAnd 5.0 (Android) | OsmAndosmand.netexternal-linkmessage-square25fedilinkarrow-up161arrow-down10cross-posted to: androidapps@lemmy.world
arrow-up161arrow-down1external-linkOsmAnd 5.0 (Android) | OsmAndosmand.nettestman@lemmy.ml to OpenStreetMap community@lemmy.mlEnglish · 8 days agomessage-square25fedilinkcross-posted to: androidapps@lemmy.world
minus-squarewoelkchen@lemmy.worldlinkfedilinkEnglisharrow-up3·edit-28 days ago Osmand is slow Yeah, rendering speed is atrocious. Organic Map renders much smoother.
minus-squarebalsoft@lemmy.mllinkfedilinkEnglisharrow-up1·5 days agoHave you tried the “new” OpenGL renderer? It fares much better for me. (Actually, maybe it’s the default now?)
minus-squareInsertUser@en.osm.townlinkfedilinkarrow-up1·5 days ago@balsoft It’s faster, but still incredibly slow. @woelkchen
minus-squareenemenemu@lemm.eelinkfedilinkEnglisharrow-up1·8 days agoBut only on android … It’s blazingly fast on ios
minus-squarewoelkchen@lemmy.worldlinkfedilinkEnglisharrow-up1·8 days agoThe submission’s topic is the Android version, though.
Yeah, rendering speed is atrocious. Organic Map renders much smoother.
Have you tried the “new” OpenGL renderer? It fares much better for me. (Actually, maybe it’s the default now?)
@balsoft
It’s faster, but still incredibly slow.
@woelkchen
But only on android … It’s blazingly fast on ios
The submission’s topic is the Android version, though.