• tigeruppercut@lemmy.zip
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    4 days ago

    I believe that’s roguelite. A roguelike should have zero persistent upgrades between runs (like Rogue did, unless there’s another term I’m unaware of).

    ed: However, I think it’s relatively acceptable these days to lump everything in the rogue-ish genre into roguelike. The roguelite term is generally for more technical or nuanced discussions.