Similar with Hitman. Goal is simple, kill the mark. The how is entirely up to you. There’s plenty of scripted events that you can insert yourself into but that’s for you to discover, and you can entirely ignore them and just kill the mark with a shotgun as soon as they step into view if you so wish
MGSV is actually one of the most technically polished games I’ve ever played. Basically every single time I went “huh I wonder if I can do this weird thing” the answer was a resounding “yes, the devs thought of that.”
I think metal gear solid 5 is an example of GTA style game but you can actually complete missions in multiple different ways.
Similar with Hitman. Goal is simple, kill the mark. The how is entirely up to you. There’s plenty of scripted events that you can insert yourself into but that’s for you to discover, and you can entirely ignore them and just kill the mark with a shotgun as soon as they step into view if you so wish
MGSV is actually one of the most technically polished games I’ve ever played. Basically every single time I went “huh I wonder if I can do this weird thing” the answer was a resounding “yes, the devs thought of that.”
I wouldn’t call it a GTA style game though…