The rating is only about whether SteamOS will run the game and its middleware. Its not about how well the game runs on the hardware or with the inputs for the device.
Its basically like saying its compatible with Windows or MacOS - it will work with SteamOS if its SteamOS verified. It is an OS compatibility rating; slightly more than it just working with proton or linux to include “game functionality, launcher functionality and anto-cheat support” according to the steam announcement.
Whereas Deck Verified means it specifically works with the Deck hardware too, including satisfactory performance and inputs.
I’ve seen how well that works😬. But I guess different people have different definitions of playable. Someone else said touchscreen is just as good as mouse🙄.
Steam input has worked flawlessly for my on both Steam Deck, and on PC with XBone controller and mouse/kb. It has literally made previously unplayable games playable (and in many other cases, just made bizarre control schemes more usable).
Why does it get so much hate? It’s an amazing tool, and unless I’m an outlier, it does the exact thing it’s meant to do with no issue.
I don’t know what you’re talking about now. The point being made was that using steam input to make a joystick emulate mouse is not a good experience for point and click adventure games compared to trackpads.
Steam controller made these games fun to play from the couch again, and steam deck made them fun to play handheld.
“Getting along” with joystick to mouse emulation might work to move a cursor, but it’s not good. That’s why many games types that were traditionally PC exclusives have new control schemes when there is a console port. Because mousing with a joystick is not a good time, it is just “making it work”.
It’s only about whether the game runs on SteamOS, handhelds and screen size, input and performance thereof don’t matter for the rating like it does for Deck Verified.
What about point and click games? It can’t be the same or better without trackpads?
The rating is only about whether SteamOS will run the game and its middleware. Its not about how well the game runs on the hardware or with the inputs for the device.
Its basically like saying its compatible with Windows or MacOS - it will work with SteamOS if its SteamOS verified. It is an OS compatibility rating; slightly more than it just working with proton or linux to include “game functionality, launcher functionality and anto-cheat support” according to the steam announcement.
Whereas Deck Verified means it specifically works with the Deck hardware too, including satisfactory performance and inputs.
https://steamcommunity.com/groups/steamworks/announcements/detail/532097310616717411
I thought it’s like where it gives you a few lines of reasoning like “text is too small”, “doesn’t show universal prompts” or whatever.
Steaminput means they all work, even when they don’t.
You can make pretty much anything control the mouse.
I’ve seen how well that works😬. But I guess different people have different definitions of playable. Someone else said touchscreen is just as good as mouse🙄.
Steam input has worked flawlessly for my on both Steam Deck, and on PC with XBone controller and mouse/kb. It has literally made previously unplayable games playable (and in many other cases, just made bizarre control schemes more usable).
Why does it get so much hate? It’s an amazing tool, and unless I’m an outlier, it does the exact thing it’s meant to do with no issue.
I don’t know what you’re talking about now. The point being made was that using steam input to make a joystick emulate mouse is not a good experience for point and click adventure games compared to trackpads.
Steam controller made these games fun to play from the couch again, and steam deck made them fun to play handheld.
“Getting along” with joystick to mouse emulation might work to move a cursor, but it’s not good. That’s why many games types that were traditionally PC exclusives have new control schemes when there is a console port. Because mousing with a joystick is not a good time, it is just “making it work”.
It’s only about whether the game runs on SteamOS, handhelds and screen size, input and performance thereof don’t matter for the rating like it does for Deck Verified.
Touchscreen is about same
It already show if controller are fully/partially/not supported
And they also show which controllers are supported or if you need the steam input to translate the commands
That’s a great point! Maybe they expect a consumer to connect their own mouse if their handheld doesn’t have touch screen or trackpads.