Yes! I’m on an eternal quest to find games that will just shut up and let me play.
My most recent find is Ghostrunner. Starts with the CPU doing the first kill and then you’re off.
Before that it was Celeste. I now realize in both games the player dies a lot. Maybe there’s a correlation between how much fun I have and how much the game allows me to die without repercussions 😅
I guess I’ll need to try Elden Ring now.
There’s gotta be dozens of us. Anyone have more recommendations?
Roguelikes tend to be very good for this. They let you play and have complexity from emergent situations, not an overload of controls.
It’s old, but if you haven’t played “enter the gungeon” pick it up! Hades is fun and well written, there is a lot of text but it doesn’t feel like an interruption. Honestly the other games from that studio fit that description.
If you like puzzle games, everything by zachtronics is both great and very difficult. Magnum Opus is probably the best entry point, but space chem is what I started with and it’s still my true love.
I expected to hate the souls games, mostly because of how irritating the fans are (“it’s so hard!”, “Get good!”, ect) but they are great games. They aren’t nearly as hard as everyone makes them out to be. I’m 40, so I started playing games when dying meant losing all progress, so I see the death penalty of dark souls as normal. What no one talks about is how changing your weapon changes the game drastically, to the point that stats on weapons don’t really matter, it’s all move sets.
I also love Factorio, dwarf fortress and EUIV, but I think that’s a personal failing I have to work on.
Elden Ring and any of the FromSoft games, Outer Wilds, Baldur’s Gate 3 as of now, Prey (2017). I’d say look into Immersive Sims as a genre and I bet you’ll like it. They’re complex, so tutorialization isn’t fully possible and you’re required to use your brain and figure it out yourself.
I’d recommend Long Dark and Subnautica, they’ve both got crafting but it’s part of the survival/exploration loop and they’ve both got a bunch of mods (on PC) that are really well done.
Yes! I’m on an eternal quest to find games that will just shut up and let me play.
My most recent find is Ghostrunner. Starts with the CPU doing the first kill and then you’re off.
Before that it was Celeste. I now realize in both games the player dies a lot. Maybe there’s a correlation between how much fun I have and how much the game allows me to die without repercussions 😅
I guess I’ll need to try Elden Ring now. There’s gotta be dozens of us. Anyone have more recommendations?
Roguelikes tend to be very good for this. They let you play and have complexity from emergent situations, not an overload of controls.
It’s old, but if you haven’t played “enter the gungeon” pick it up! Hades is fun and well written, there is a lot of text but it doesn’t feel like an interruption. Honestly the other games from that studio fit that description.
If you like puzzle games, everything by zachtronics is both great and very difficult. Magnum Opus is probably the best entry point, but space chem is what I started with and it’s still my true love.
I expected to hate the souls games, mostly because of how irritating the fans are (“it’s so hard!”, “Get good!”, ect) but they are great games. They aren’t nearly as hard as everyone makes them out to be. I’m 40, so I started playing games when dying meant losing all progress, so I see the death penalty of dark souls as normal. What no one talks about is how changing your weapon changes the game drastically, to the point that stats on weapons don’t really matter, it’s all move sets.
I also love Factorio, dwarf fortress and EUIV, but I think that’s a personal failing I have to work on.
Everything else by FromSoftware, and I’ll throw in rocket league as well
Elden Ring and any of the FromSoft games, Outer Wilds, Baldur’s Gate 3 as of now, Prey (2017). I’d say look into Immersive Sims as a genre and I bet you’ll like it. They’re complex, so tutorialization isn’t fully possible and you’re required to use your brain and figure it out yourself.
May you’ll enjoy Deadlink or other Roguelikes/-lites. Many just have a short tutorial and then shut up
I’d recommend Long Dark and Subnautica, they’ve both got crafting but it’s part of the survival/exploration loop and they’ve both got a bunch of mods (on PC) that are really well done.