🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 months agoAnon conserves powersh.itjust.worksimagemessage-square72fedilinkarrow-up1623arrow-down110
arrow-up1613arrow-down1imageAnon conserves powersh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 months agomessage-square72fedilink
minus-squareJustas🇱🇹@sh.itjust.workslinkfedilinkarrow-up10·4 months agoI remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.
I remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.