I do love the artstyle of 2 more so I have dropped Cities 1 more or less for it. The performance has improved a lot compared to release and I do have a capable GPU. Though i still am waiting for the complete asset model editor…
Yes, but depending on the play through, I don’t care sometimes, because I like Transit based cities more often.
On my “car centric city” build earlier this year, I had a Traffic manager mod, and specified turn lanes in a number of areas. It took a lot of effort to deter people U-turning in crowded areas to find parking. In districts where people were concentrated, the parking rate was $50, and away from development it was much cheaper, which helped mitigate the issue and made me bank.
I do love the artstyle of 2 more so I have dropped Cities 1 more or less for it. The performance has improved a lot compared to release and I do have a capable GPU. Though i still am waiting for the complete asset model editor…
Have experienced any of the reported traffic issues?
Yes, but depending on the play through, I don’t care sometimes, because I like Transit based cities more often.
On my “car centric city” build earlier this year, I had a Traffic manager mod, and specified turn lanes in a number of areas. It took a lot of effort to deter people U-turning in crowded areas to find parking. In districts where people were concentrated, the parking rate was $50, and away from development it was much cheaper, which helped mitigate the issue and made me bank.
Interesting!