• burntbacon@discuss.tchncs.de
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    17 hours ago

    I can’t leave negative reviews anymore. I once was mad enough at a game that I left a six or seven paragraph review. I had loved the artwork, really liked the concept, and then the game was just… so annoying. I had to go back and edit the review after a day because I couldn’t imagine the creator (it was a one person game) reading some parts. I think if I had made a game and read what I wrote, I would cry. Especially because the game seemed to be a way for the creator to deal with some of his life’s trauma. Now I just click the thumbs down and move on.

  • morphballganon@lemmy.world
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    15 hours ago

    What game were you putting 86 hours into in 1989, despite thinking it sucks?

    The games out in '89 were simple enough, you’d know they sucked within a couple hours, and then stop.

    • notabot@piefed.social
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      14 hours ago

      Not 86 hours, 86 thousand hours. I assume the idea is that she’s obviously played it obbsesively, then left a useless negative review when she got frustrated.

    • morphballganon@lemmy.world
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      15 hours ago

      Also wondering if the review being posted on tax day has any significance. Was this person playing this game to avoid doing their taxes?

  • pimento64@sopuli.xyz
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    18 hours ago

    Divinity: Original Sin 2

    Played it through twice. Mile wide, inch deep, and on invisible rails. Iinsane tonal shifts, overly convoluted story in an attempt to hide how dumb it is, characters abruptly talking completely out of character, nonsensical (and bugged) initiative system, multiple completely non-functional and absolutely useless mechanics (crafting in particular). Plus an XP system designed with such mind-numbing ineptitude that it’s actually possible to softlock your game by leveling wrong, which they fixed by adding infinite respecs. Complete waste of massive potential.

    • Steve Dice@sh.itjust.works
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      17 hours ago

      Haven’t played the 2nd but, in the 1st one, it was always hilarious when one of my characters after a fight went “oh, that was easy” just for the other to reply “no thanks to you, you fucking moron”. Seriously, why did they do that?

  • 474D@lemmy.world
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    17 hours ago

    Rainbow 6 Siege. I fucking hate that game, but you play for that one magical round where everything comes together

  • Dragon’s Dogma 2.

    I loved the first one. But the second one had all the same problems the first had, plus more, plus a stupid story that ends in the most unsatisfying way (even getting the true ending). I don’t know why it was as well received as it was, even though it did get slammed for the ending and performance issues, I’ve never heard anything negative about the rest of it. The only good thing I can say about it is the medusa and sphinx stuff was fun. Everything else was annoying as fuck.

  • AceFuzzLord@lemmy.zip
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    18 hours ago

    Oaken Tower.

    Currently only a demo.

    Makes me wish everyone who plays it has their monitors explode on them.

    To quote my Steam review of it:

    I used to think the death penalty was cruel… then I started playing the demo for this game.

    It’s another reminder why I avoid autobattlers