Announcing the HELLDIVERS 2 x HALO: ODST Legendary Warbond!

This is it, Helldivers. The Warbond you’ve been waiting for. Lock it up and prepare to make history with the HELLDIVERS 2 x HALO: ODST Legendary Warbond*, with incredible new armour sets, weapons, skins, and more inspired by the iconic Helljumpers from Halo: ODST.

The HELLDIVERS™ 2 x Halo: ODST Legendary Warbond lands in the Acquisitions Center for 1500 Super Credits - a step up from previous Warbond tiers, and packed with gear worthy of the legend.

A quick heads-up: Legendary Warbonds aren’t compatible with the new Premium Warbond Token launching August 26th. So if you’re planning to deploy with ODST gear, make sure your Super Credits are locked and loaded.

Read More

https://blog.playstation.com/2025/08/19/helldivers-2-x-halo-odst-legendary-warbond-arrives-august-26/

https://news.xbox.com/en-us/2025/08/19/helldivers-2-halo-odst-crossover-warbond-xbox-launch/

    • tiberius@lemmy.caM
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      30 days ago

      If this is the price of the war bond, what are the Super Store items going to be?

      • Sonotsugipaa@lemmy.dbzer0.com
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        30 days ago

        SPNKR? Bad precedent for stratagems in the SS, but on the other hand… SPNKR.

        I guess they have to compensate for the $ they spent on royalties for the Halo IP, if that’s how it works

        • GhostlyPixel@lemmy.worldOP
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          30 days ago

          Fingers crossed for a SPNKr, but I don’t see it being much different than an EAT. At least the Killzone stratagem was unique, I would assume they want to do that with others.

          Splaser is kinda unique, but quasar adjacent

          • Sonotsugipaa@lemmy.dbzer0.com
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            30 days ago

            I see the SPNKr (SPNKR? idr) more like a resuppliable commando, I would definitely see a spot for it in my loadout honestly.

            I think there’s a niche to be filled with an extremely low-ammo weaker non-expendable anti-tank, right? Like a RR but without a backpack, and damage and ammo compensating for that. It’s not that there aren’t similarly redundant weapons in the game…

    • Ken Oh@feddit.online
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      30 days ago

      Hey, at least we can get into the bunkers solo now. Plus, zoom around the map in the FRV.

      • Sonotsugipaa@lemmy.dbzer0.com
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        30 days ago

        Yeah, but there’s less than 10 days until the warbond’s available, and how am I going to welcome my Xbox friends without the ODST armor?

  • BussyGyatt@feddit.org
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    29 days ago

    no booster? what unfilled niche could a new assault rifle or a new pump shotty possibly fill? is ‘stealth’ something people are asking for? in 315 hours I’ve never once heard anyone say “hey let’s sneak past this group of enemies,” it’s 100% of the time “blow shit up idgaf if I die.” 1500? i’ll pass.

    edit: and you know what? it’s no wonder nobody uses stealth because the game is not set up for it. Sneak around the map all you want sooner or later you’re gonna hafta attempt an objective and now your suppressor is a liability because they balanced the weapon as if the silencer was a bonus and there’s bots dropping in all around you already filled in about your location.

    edit2: on further consideration, maybe I was too harsh. Just because I outgrew halo after highschool doesn’t mean everyone else did or should. I really don’t think FOMO and nostalgia justify a 150% pricetag, and I think it says something anxiety-inducing about the trend of monetization in video games, but that’s just not my decision to make: i’m voting with my wallet and it sounds like for better or worse I’m being way outvoted. Also, as for the “niche” thing, I guess there could be an argument made for there being some room for redundancy in the kits when you consider that most people probably aren’t buying every warbond; many might not ever notice a bit of overlap in weapon roles. I don’t think that argument would bear a like, ‘structural’ load if it were picked up by the developer but it’s enough to give me pause for consideration. Ultimately if other helldivers are having fun, I guess that’s the best thing. It’s not like I’m losing out.

    • Sonotsugipaa@lemmy.dbzer0.com
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      29 days ago

      The only thing I disagree with is that the armors’ noise reduction is completely useless: it doesn’t happen very often, but if you’re alone and trying to solo an outpost/hive/lz the noise reduction would help you get past patrols.
      I don’t know if 30% is a noticeable difference, and you don’t *need* stealth to do all that, but it would help; off the top of my head there’s only one armor that completely solves a problem rather than simply mitigating it, and barely anyone ever uses it until the incineration corps pop up.

  • CanadianCorhen@lemmy.ca
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    30 days ago

    I LOVE how this looks, and i always love the vibe of halo weapons, butm assuming this is a permenant warbond, i was definitly hoping for a some stratagems

      • CanadianCorhen@lemmy.ca
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        30 days ago

        Don’t remember seeing any stratagems in the super store. In the end, with this being a premium warbond with a premium price, i just want a little extra. Four pages of content instead of three.

  • GrayBackgroundMusic@lemmy.zip
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    30 days ago

    Great. Another 1500 super creds. I can’t keep up with the warbond release schedule. Anyone know how to tell the devs we need more creds?