I think I remember reading that YouTube was burning through $1m/day in bandwidth costs alone before Google bought them… which was when videos were like you describe. Even with that it’s still prohibitively expensive without a really solid minimization model.
There could be if you were ok with videos being 400p and 20fps. Maybe use some upscaler that runs on the client. Maybe you have to pay to upload.
Storage and bandwidth are really what makes it impossible to do.
I think I remember reading that YouTube was burning through $1m/day in bandwidth costs alone before Google bought them… which was when videos were like you describe. Even with that it’s still prohibitively expensive without a really solid minimization model.
Google*
Yes, thank you. Fixed it.