• AnarchistArtificer@slrpnk.net
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    14 hours ago

    I don’t get it. Can you explain?

    Edit (literally 10 seconds after submitting my comment): is the problem that a literal reading of this would suggest that even if more than one creature is caught in the cone, only one takes the damage?

    On a tangenty note, this is one of the reasons I find board games and TTRPGs super fun: DnD 5e has a lot of these kinds of problems (which is why there’s so many sage advice clarifications), but even in more precisely written games, the interplay between Rules as Written (RAW) and Rules as Intended (RAI) is super interesting, because we have no direct way of accessing RAI. Even when the games designers chip in with clarifications, as with Sage Advice, all that does is give us more RAW to interpret. All we can do is guess at the RAI, which sometimes means actively ignoring the RAW.

    It’s also cool to see how that tension manifests from the game design angle. I have a couple of friends who have either made board games, or written TTRPG books. Whether you’re the reader or the writer, the one constant is that words are slippery and unreliable, so there will always be a gap between RAW and RAI

    • ShinkanTrain@lemmy.ml
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      13 hours ago

      The problem is that the RAW implies only things considered creatures caught in the area take damage.

      That would also mean Fireball only does damage to creatures, and everything else is just ignited and only if they’re flammable? Worst game ever.

      Edit: Wait a minute. Player Handbook, Chapter 8

      Characters can also damage objects with their weapons and spells. Objects are immune to poison and psychic damage, but otherwise they can be affected by physical and magical attacks much like creatures can.

      Am I missing something here? Why isn’t Prismatic Wall affected? Are walls not objects?

      DMG, page 246 mentions walls specifically:

      Use common sense when determining a character’s success at damaging an object. Can a fighter cut through a section of a stone wall with a sword? No, the sword is likely to break before the wall does.

      Common sense, my worst nemesis 😔

      • cjoll4@lemmy.world
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        11 hours ago

        I’m going to preface this by saying I am 100% in favor of using common sense, and I have always allowed players to damage objects with spells as long as it makes sense. For example, I probably wouldn’t let a player “inflict wounds” on a locked door, but I would happily let them “thunderous smite” it.

        But in the spirit of this thread, if we’re applying a rigidly narrow interpretation of the rules as written, a spell only does what its description says it does. Cone of Cold does not say it damages objects. It says it damages creatures that fail a saving throw.

        Yes, Chapter 8 says “Characters can also damage objects with their weapons and spells” - and indeed they can, if they use a suitable spell such as Fire Bolt or Shatter which can damage objects according to its spell description.

        Again, that’s Rules Lawyer Jesse Pinkman talking, and does not represent my own beliefs or opinions.