He is right handed in the Wii games with motion controls for the benefit of the majority of right handed gamers, but left handed everywhere else.
Twilight Princess was crossgen between GameCube and Wii. The two games are mirror images of each other because it made it simpler to port the game than mirroring the character animations alone.
Weird that they never bothered to swap him back to left handed for the Switch games, though.
It’s not even that they “didn’t swap him back”.
Twilight Princess for the Wii U uses the original left handed link from the GameCube version (it swaps to the right handed version of the game in the harder difficulty).
Link is left handed in all of the 3DS entries, Hyrule Warriors, and Smash 4. In Smash Ultimate, both “Young” and “Toon” Link are left-handed while “Link” is right handed (he’s based off of BOTW in this entry).
In The Legend of Zelda: Echoes of Wisdom, you primarily play as Zelda, but Link is left-handed when he appears.
It was a very deliberate decision to make BOTW/TOTK Link right handed, and it’s not as simple as “not changing it back”.
They probably made BotW Link a rightie so that when using a bow, our 3rd person view can see the bow while keeping him on the left side of the screen, as is convention in most games (not Zelda games but all games)
Here’s a couple random ones, outside of the obvious (Link from The Legend of Zelda).
Some of the character models in Warcraft 3 were left-handed, like the Footman and the Grunt. The weird implication in this is that in the Warcraft universe, left-handed is the default, because while the common Footmen were lefties, the heroic Paladin was right-handed.
Some of the party members from early Final Fantasy games were left-handed: Leila and Leon from FF2, and Kain and Palom from FF4. Because of the 2D sprites it didn’t show very well during battles, but it did affect the way their equipment was arranged in the menus.
As a leftie, shooting rifles in the military was not terribly fun because of the ejection port being on the right. Luckily the rifle was well enough designed that I didn’t have any casings grazing my cheek.
Alright, but I have yet to see a game character that’s left handed though
Just checked in game and he actually does swing with his left. Never noticed until now. Apparently newer games retconned him to be right handed
They changed it because of the Wii controls.
It’s not a retcon if it’s a different person. Most games introduce a new Link. We’re currently at twelve unique Links.
Yeah, Link surprised me, he’s left handed in most games before BOTW, which is neat.
He is right handed in the Wii games with motion controls for the benefit of the majority of right handed gamers, but left handed everywhere else.
Twilight Princess was crossgen between GameCube and Wii. The two games are mirror images of each other because it made it simpler to port the game than mirroring the character animations alone.
deleted by creator
It’s not even that they “didn’t swap him back”.
Twilight Princess for the Wii U uses the original left handed link from the GameCube version (it swaps to the right handed version of the game in the harder difficulty).
Link is left handed in all of the 3DS entries, Hyrule Warriors, and Smash 4. In Smash Ultimate, both “Young” and “Toon” Link are left-handed while “Link” is right handed (he’s based off of BOTW in this entry).
In The Legend of Zelda: Echoes of Wisdom, you primarily play as Zelda, but Link is left-handed when he appears.
It was a very deliberate decision to make BOTW/TOTK Link right handed, and it’s not as simple as “not changing it back”.
They are different characters. OoT Link has always been a leftie, BotW Link has always been a rightie
deleted by creator
They probably made BotW Link a rightie so that when using a bow, our 3rd person view can see the bow while keeping him on the left side of the screen, as is convention in most games (not Zelda games but all games)
Here’s a couple random ones, outside of the obvious (Link from The Legend of Zelda).
Some of the character models in Warcraft 3 were left-handed, like the Footman and the Grunt. The weird implication in this is that in the Warcraft universe, left-handed is the default, because while the common Footmen were lefties, the heroic Paladin was right-handed.
Some of the party members from early Final Fantasy games were left-handed: Leila and Leon from FF2, and Kain and Palom from FF4. Because of the 2D sprites it didn’t show very well during battles, but it did affect the way their equipment was arranged in the menus.
Artorias from the Dark Souls 1 DLC is left handed.
The necro in Diablo 4 too.
Doomguy
He holds the pistol with his left but holds the shotgun right-handed:
He probably holds the weapon with stronger kickback with his dominant hand.
Conclusion: he’s right-handed but trained to hold the pistol with his left
Or he was trained to hold the shotgun with the right (for example because of which side the spent shells come out of)
As a leftie, shooting rifles in the military was not terribly fun because of the ejection port being on the right. Luckily the rifle was well enough designed that I didn’t have any casings grazing my cheek.
Yep. Got one shell stuck on the right inside of the elbow. Not fun!
This can be explained by him being left eye dominant.